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== Usage == |
== Usage == |
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* One powerful combination is to utilize this skill in conjunction with [[Illusionary Weaponry]]. The damage from Illusionary Weaponry is not reduced, but the increased attack speed remains the same. |
* One powerful combination is to utilize this skill in conjunction with [[Illusionary Weaponry]]. The damage from Illusionary Weaponry is not reduced, but the increased attack speed remains the same. |
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− | * When using Choking |
+ | * When using [[Choking Gas]], this stance can greatly improve the chance to hit the target when he's casting. A very powerful combination of skills is [[Practiced Stance]], Choking Gas and Flurry. |
== Related Skills == |
== Related Skills == |
Revision as of 08:00, 2 August 2006
Flurry | ||||||||||||
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Full: For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage.
Concise: (5 seconds). You attack 33% faster. You do 25% less damage.
Acquisition
Notes
Regarding total damage output, the increased attack speed and the lower damage per hit does not lead to the exact same damage/time as normal attacking without flurry. A general misconception of Flurry is that the skill increases the number of your swings by 33%, then decrease your damage per by 25%.
Flurry actually increases your speed by decreasing the time it takes per swing by 33%. Using a sword/axe as an example here, 66% of 1.33 seconds gives 0.8778 second per swing. With the original 1.33 seconds per swing, the yield is approximately 0.75 swings per second. Given the increased speed, it becomes approximately 1.14 swings per second. So even though the skill description says attacks are 33% faster, it actually nets you an approximate 50% increase in the number of attacks.
The real increased attacks gives a total of 150% raw damage. After applying the damage reduction penalty, the factual damage per second while using flurry is around 112% of the original. However, damage absorbing armor and skills may dramatically reduce actual damage against some targets.
Flurry only reduces attack damage, not spell damage.
Usage
- One powerful combination is to utilize this skill in conjunction with Illusionary Weaponry. The damage from Illusionary Weaponry is not reduced, but the increased attack speed remains the same.
- When using Choking Gas, this stance can greatly improve the chance to hit the target when he's casting. A very powerful combination of skills is Practiced Stance, Choking Gas and Flurry.