Johh8596@legacy41691538 (talk | contribs) (removed outdated reference to Flurry) |
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*When using Frenzy it is a very good idea to bring along a [[cancel stance]], such as [[Rush]], so you can activate this second stance (thereby cancelling Frenzy) if you become targeted. |
*When using Frenzy it is a very good idea to bring along a [[cancel stance]], such as [[Rush]], so you can activate this second stance (thereby cancelling Frenzy) if you become targeted. |
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− | *A general misconception is that attacking 33% faster makes you swing at 133% the normal rate. The increased number of swings is actually around 150% |
+ | *A general misconception is that attacking 33% faster makes you swing at 133% the normal rate. The increased number of swings is actually around 150%. |
== Related skills == |
== Related skills == |
Revision as of 18:02, 1 June 2008
Skill details
Frenzy | ||||||||||||
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Full: For 8 seconds, you attack 33% faster but take double damage.
Concise: (8 seconds.) You attack 33% faster. You take double damage.
Acquisition
Notes
- When using Frenzy it is a very good idea to bring along a cancel stance, such as Rush, so you can activate this second stance (thereby cancelling Frenzy) if you become targeted.
- A general misconception is that attacking 33% faster makes you swing at 133% the normal rate. The increased number of swings is actually around 150%.