Rhia Aryx@legacy41695622 (talk | contribs) No edit summary |
Gimmethegepgun@legacy41690140 (talk | contribs) (rv, is a stub, IAS skills are only related by the QR) |
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{{Frenzy}} |
{{Frenzy}} |
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*A general misconception is that attacking 33% faster makes you swing at 133% the normal rate. The increased number of swings is actually around 150%, see [[Flurry]] for details. |
*A general misconception is that attacking 33% faster makes you swing at 133% the normal rate. The increased number of swings is actually around 150%, see [[Flurry]] for details. |
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− | *A similar misconception is that attacking 33% faster decreases the time between swings when it simply reduces the time of each swing. |
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== Related skills == |
== Related skills == |
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− | *{{skill icon|Flurry}} |
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*{{skill icon|Frenzied Defense}} |
*{{skill icon|Frenzied Defense}} |
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Revision as of 07:59, 9 August 2007
Skill details
Frenzy | ||||||||||||
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Full: For 8 seconds, you attack 33% faster but take double damage.
Concise: (8 seconds.) You attack 33% faster. You take double damage.
Acquisition
Notes
- When using Frenzy it is a very good idea to bring along a cancel stance, such as Rush, so you can activate this second stance (thereby cancelling Frenzy) if you become targeted.
- A general misconception is that attacking 33% faster makes you swing at 133% the normal rate. The increased number of swings is actually around 150%, see Flurry for details.