GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
m (none)
Line 21: Line 21:
   
 
==Strategy==
 
==Strategy==
*This map is a split paradise. A team that has a successful gank team will be able to kill quite a few base NPCs and have a considerble advantage at VoD.
+
This map is a split paradise. A team that has a successful gank team will be able to kill quite a few base NPCs and have a considerble advantage at VoD.
   
 
{{GuildHallsNavBox}}
 
{{GuildHallsNavBox}}

Revision as of 17:25, 21 August 2006

Frozen Isle
Frozen Isle
Basic Info
Campaign: Core
Type: Guild Hall
Part of: Battle Isles
Neighbor(s)
None

The Frozen Isle is a Guild Hall, first introduced in Guild Wars Prophecies.

Layout

There is no layout description yet. You can help by contributing information.

Features

  • Winter mountain theme, looks like the Shiverpeak Mountains
  • Complex pathing between bases
  • Gates controlled by lock switches located at the map's center
  • Ice causes Icy Ground causing a pause for 1 second followed by slowness if you stop on it

NPCs

Both teams start with several NPCs.

Strategy

This map is a split paradise. A team that has a successful gank team will be able to kill quite a few base NPCs and have a considerble advantage at VoD.


Guild Halls GuildHallIcon
Warrior's IsleHunter's IsleWizard's IsleFrozen IsleNomad's IsleDruid's IsleIsle of the DeadBurning IsleIsle of Weeping StoneIsle of MeditationImperial IsleIsle of JadeUncharted IsleCorrupted IsleIsle of WurmsIsle of Solitude