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Direct Gain
Name
Amount
Stats
Notes
Skill type
Attr
Cam
"I Meant to Do That!"
1..4
5
8
If knocked down, gain adrenaline
Shout
Str
E
Furious Axe
3
5
6
+damage, if blocked gain adrenaline
Axe Attack
Axe
F
Mokele Smash
2
5
12
+damage
Hammer Attack
Hammer
N
"You Will Die!"
1..3
5
15
If foe < 50% health, gain adrenaline
Shout
Str
F
Enraging Charge
0...2
5
20
+movement speed, skill ends with next melee attack & gain adrenaline
Stance
Str
N
Lion's Comfort
0...2
Disable your signets, +heal
Skill
Str
N
Rage of the Ntouka
1..6
5
15
For 10s, used adrenaline skill recharges for 5s
Elite Skill
Str
N
Dragon Slash
1..4
10
+damage
Elite Sword Attack
Sword
F
Knee Cutter
1..3
5
1
foe must be Crippled, also gain energy
Sword Attack
Sword
E
Steelfang Slash
1..4
8
1
+damage, if foe is knocked down gain adrenaline
Sword Attack
Sword
N
"To the Limit!"
1...5
5
15
For each foe within earshot, gain 1 adrenaline
Shout
Tact
P
Auspicious Parry
1...3
1
2
Block next attack against you; gain adrenaline when stance ends
Elite Stance
Tact
F
Steady Stance
1...3
5
6
Next time you are knocked down gain adrenaline & +energy instead
Elite Stance
Tact
N
Wary Stance
35 points
10
10
Block any attack skill against you, gain adrenaline and +energy for each block, this skill ends if a skill is used
Stance
Tact
P
Ferocious Strike
1
5
8
Pet deals +damage, if it hits, gain adrenaline & +energy
Elite Pet Attack
Beast
C
Balthazar's Spirit
Special
Target ally gains adrenaline & 1 energy after taking damage
Enchantment Spell
Smite
P
Dark Fury
Special
For 5s each time a party member hits with an attack, they gain 1 adrenaline
Enchantment Spell
Blood
P
Mark of Fury
Special
When ally hits hexed foe, they gain 0...2 strikes of adrenaline. Inflicts Cracked Armor on end
Hex Spell
Blood
N
"Make Your Time!"
1..4
10
30
Gain 1 strike of adrenaline for each party member within earshot
Shout
Lead
N
Anthem of Fury
1..3
Party members within earshot gain adrenaline on the next attack skill used
Elite Chant
Lead
N
Signet of Aggression
2
1
5
If under the effects of a shout or chant, gain adrenaline
Signet
None
N
Inspirational Speech
1..3
5
20
You lose all adrenaline. Target other ally gains adrenaline
Skill
Motiv
E
Balthazar's Rage
1..2
10
10
If a foe is within earshot when it ends. Inflicts 1...3s of Burnings.
Flash Enchantment Spell
Myst
N
Rending Touch
1
If you lose a Dervish Enchantment. Also deals damage and removes an enchantment from your target.
Spell
Myst
N
Zealous Sweep
1
5
10
For each foe you hit, and gives +3 energy per foe. Also deals +5...18 damage.
Scythe Attack
Scythe
E
Effect
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