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GuildWiki
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Update – Wednesday, September 7

User Interface

  • The Quest Log now groups quests by importance and region.
  • The green Quest Arrows now guide you towards the next step of the quest even if it is more than one map away.
  • Traders now display a "last paid" price on the sell tab.
  • Item upgrades on Priests of Balthazar are now color-coded to show the enhancement level.
  • The Priests of Balthazar now display information about previously unlocked items.
  • The names of Major Runes now appear purple (uncommon), and those of Superior Runes are now displayed in gold (rare).
  • Faction bonuses for Flawless Victories and Winning Streaks are now displayed with different text in your chat window.
  • The Skill List now sorts skills by attribute in its default setting.
  • The trade window more clearly distinguishes between platinum and gold offered, and displays a warning if the other player offers customized items.
  • A button on the Guild tab provides easy travel to your Guild Hall.
  • After leveling up, a new on-screen button provides a visual reminder to spend your new attribute points.
  • Added new tooltips to many user interface elements.
  • Updated European and Korean translations.

Bug Fixes

  • Fixed several quests with missing NPC locations in the quest log.
  • Fixed missing exclamation marks over key NPCs.
  • Fixed bugs in the following missions: Fort Ranik, Thunderhead Keep, Iron Mines of Moladune, The Underworld, and Fissure of Woe.
  • Fixed bugs in the following quests: Counting the Fallen, Defend the Temple of War, Endangered Species, Family Reunion, Final Blow, Fires in the North, A Gift for Althea, Oswalt's Epitaph, The Royal Papers, The Misplaced Sword, To Kryta: Journey's End, and Tower of Courage.
  • Fixed doors in the holdout at the end of Thunderhead Keep.
  • Fixed pathing issues in D'Alessio Arena, Dragon's Gullet, Druids Isle, Scoundrel's Rise, and the Isle of the Dead guild hall.
  • Fixed inaccuracies in the sword symbols which are displayed after completing a primary or secondary mission.
  • Fixed green quest markers so that they properly update on the Map Area window.
  • Fixed a display error that sometimes caused skills from your old secondary profession to still continue to be displayed in your skill inventory after switching to a new secondary profession.
  • Fixed a bug which caused vendor items to sometimes show an "Under Construction" icon.
  • Fixed Condition, Hex, and Enchantment Health bar icons that were not updating correctly for out of range targets.
  • Fixed movement key state not being restored upon release of opposite movement key.
  • Fixed profession and level truncation in party window invites.
  • Fixed the potential for accidental item drops that existed when releasing items on the background of the multiple bag interface.
  • Fixed chat bubble stacking.
  • Fixed various minor glitches related to window sizes and text clipping.
  • Fixed miscellaneous rare crash bugs.
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