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Update - Thursday, September 29, 2005 [ edit | edit source ]
Capped attack speed adjustments at 133% of normal attack speed, down from 150% previously.
Changed Enchantments so that if you cast an Enchantment with an upkeep cost and you already have -10 Energy regeneration, you will now lose the last maintained Enchantment you cast.
Epidemic - Decreased casting time to .25 seconds.
Guilt - Decreased Energy cost to 5.
Hex Breaker - Increased recharge time to 15 seconds.
Soothing Images - Increased Energy cost to 15.
Energy Drain - Skill reworked. New description: “Target foe loses 4..10 Energy. You then gain 2 Energy for each point of Energy target foe lost.” Also increased recharge to 30 seconds.
Energy Tap - Skill reworked. New description: “Target foe loses 4..7 Energy. You then gain 2 Energy for each point of Energy target foe lost.” Also increased recharge to 30 seconds.
Diversion - Increased casting time to 3; Increased recharge to 10 seconds.
Ether Feast - Decreased Energy stolen to 3, increased Health gained per Energy stolen to 17..47
Signet of Weariness - Increased casting time to 2.
Fragility - Decreased Energy cost to 10; decreased recharge to 5; decreased damage to 5..20. Mantra of Persistence - Decreased duration to 30 seconds. Decreased recharge to 15 seconds.
Smite - Increased conditional damage to 5..35.
Divine Intervention - Decreased Energy cost to 5.
Shield of Deflection - Decreased Energy cost to 10; decreased casting time to 1 second; decreased duration to 6.
Pacifism - Decreased casting time to 2 seconds.
Amity - Decreased recharge time to 45 seconds.
Mark of Protection - Decreased Energy to 10.
Divine Healing - Decreased recharge to 30 seconds.
Vital Blessing - Decreased casting time to .75 seconds; increased recharge to 2.
Live Vicariously - Decreased Energy cost to 5.
Divine Spirit - Increased duration to 1..14 seconds.
Holy Strike - Increased conditional damage to 10..55.
Draw Conditions - Increased recharge to 2 seconds.
Aegis - Increased casting time to 2 seconds.
Holy Veil - Decreased Energy cost to 5; decreased casting time to 1 second; increased recharge to 10; added additional effect of removing a Hex when it expires.
Balthazar's Aura - Increased casting time to 2 seconds; increased recharge to 25. Zealot's Fire - Decreased damage to 5..35.
Changes to Ladders and Matchmaking [ edit | edit source ]
Removed option for rated challenges with selected (named) opponent.
Removed the boost that previously caused guild ratings to rise and fall more quickly during the first 30 rated games played.
Updated guild matchmaking so that the system attempts to match guilds that are close in rankings for a longer period of time before falling back to matching two guilds farther apart in ranking.
Skill Monitor Improvements [ edit | edit source ]
The skill monitor now displays skill warm-up using a progress bar.
The skill monitor can now display two skills being cast simultaneously, such as a Stance or Shout plus a normal skill.
The skill monitor now uses animations to indicate when a skill completes successfully or is interrupted during casting.
When you select a new character, you now immediately see which skill that character is currently casting.
You can now control+click on the skill monitor to announce the skill being cast to your team.
When you cast a Hex or Enchantment that stays on a character and deals damage or performs healing, you can now see floating numbers showing the result of that damage or healing.
When your pet damages another character, you can now see floating numbers showing that damage.
When you cast a spell that boosts or drains the Energy of another character, you can now see floating numbers showing the Energy change.
The "Drop Item" button and the skill warm-up progress bar are now customizable UI elements.
The regional groups in the Quest Log will now remember their open/closed state between viewings of the Quest Log.
The "(Completed)" tag in the Quest Log now displays correctly when viewed in French, Italian, German, and Spanish.
You can now remove your pet's name by typing "/petname" and not providing a name.
Shift now disables click-to-walk, making it easier to select targets without accidentally running.
Clicking on the ground while auto-running now works properly.
Removed old-style chests from
Riverside Province and Gates of Kryta. Healer
henchmen now prioritize healing party allies whose death would result in mission failure. Fixed a problem with the "
Wrenches in the Gears" quest in Sorrow's Furnace where the Spirit Keepers could be killed prior to the player arriving. Fixed problems with the "
Wisdom of the Druids" and " Trouble in the Woods" quests. Fixed pathing problems in
Grenth's Footprint, D'Alessio Arena, and the Warrior's Isle guild hall. Fixed display glitch in Score window that appeared when first opening the window.
Fixed orphaned scrollbar buttons that would appear on the login screen while changing languages.
Updated skill descriptions to more accurately describe their effects.
Fixed miscellaneous rare crash bugs.