Update – Wednesday, May 17, 2006
- Fixed exploits in the Zos Shivros Channel and Aurios Mines challenge missions. High scores for these missions will be reset on May 18.
- Fixed a bug that occasionally caused guild battle gates to remain closed even after "Victory or Death" had begun.
- Fixed a bug that caused more than one boss of the same type to appear in the Altrumm Ruins.
- Improved the monster distribution in Amatz Basin.
- Reduced the number of control points in the Aurios Mines from eleven to nine.
- Updated the appearance of the Isle of Jade guild hall.