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== Update – Wednesday, May 17, 2006 == |
== Update – Wednesday, May 17, 2006 == |
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− | * Fixed exploits in the [[Zos Shivros Channel]] and [[The Aurios Mines ( |
+ | * Fixed exploits in the [[Zos Shivros Channel]] and [[The Aurios Mines (mission)|Aurios Mines]] [[challenge mission]]s. High scores for these missions will be reset on May 18. |
+ | * Fixed a bug that occasionally caused [[guild]] battle [[gate]]s to remain closed even after [["Victory or Death!"|"Victory or Death"]] had begun. |
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+ | * Fixed a bug that caused more than one [[boss]] of the same type to appear in the [[Altrumm Ruins]]. |
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+ | * Improved the monster distribution in [[Amatz Basin]]. |
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+ | * Reduced the number of control points in the [[The Aurios Mines (mission)|Aurios Mines]] from eleven to nine. |
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+ | * Updated the appearance of the [[Isle of Jade]] [[Guild Hall|guild hall]]. |
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+ | <noinclude>[[Category:Game updates]]</noinclude> |
Latest revision as of 04:08, 14 July 2008
Update – Wednesday, May 17, 2006[ | ]
- Fixed exploits in the Zos Shivros Channel and Aurios Mines challenge missions. High scores for these missions will be reset on May 18.
- Fixed a bug that occasionally caused guild battle gates to remain closed even after "Victory or Death" had begun.
- Fixed a bug that caused more than one boss of the same type to appear in the Altrumm Ruins.
- Improved the monster distribution in Amatz Basin.
- Reduced the number of control points in the Aurios Mines from eleven to nine.
- Updated the appearance of the Isle of Jade guild hall.