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GuildWiki
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Update - Wednesday May 17

  • Fixed exploits in the Zos Shivros Channel and Aurios Mines challenge missions. High scores for these missions will be reset on May 18.
  • Fixed a bug that occasionally caused guild battle gates to remain closed even after "Victory or Death" had begun.
  • Fixed a bug that caused more than one boss of the same type to appear in the Altrumm Ruins.
  • Improved the monster distribution in Amatz Basin.
  • Reduced the number of control points in the Aurios Mines from eleven to nine.
  • Updated the appearance of the Isle of Jade guild hall.
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