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(→‎Update - Thursday, June 15th 2006: Fixed incorrect link.)
 
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<noinclude>{{Copyright Anet}}</noinclude>
 
==Update - Thursday, June 15th 2006==
 
==Update - Thursday, June 15th 2006==
 
*Added the winning items from a recent community contest to the game. (See ''[[The Scribe]]'' for more information.)
 
*Added the winning items from a recent community contest to the game. (See ''[[The Scribe]]'' for more information.)
 
*Added [[faction]] bonuses for individual kills in [[Alliance Battle|alliance battle]]s and [[Competitive Mission|competitive missions]]. Each kill awards the team's members with 1 [[Luxon]] or [[Kurzick]] faction point and 3 [[Balthazar]] faction points.
 
*Added [[faction]] bonuses for individual kills in [[Alliance Battle|alliance battle]]s and [[Competitive Mission|competitive missions]]. Each kill awards the team's members with 1 [[Luxon]] or [[Kurzick]] faction point and 3 [[Balthazar]] faction points.
 
*Improved faction bonuses awarded at the end of an alliance battle. Both the winning and losing teams' members earn 2 Luxon or Kurzick faction points for each point scored during battle. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
 
*Improved faction bonuses awarded at the end of an alliance battle. Both the winning and losing teams' members earn 2 Luxon or Kurzick faction points for each point scored during battle. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
*Improved faction bonuses awarded at the end of [[the Jade Quarry]] competitive mission. For each [[jade slab]] brought to a team's base, the team's members receive 40 Luxon or Kurzick faction points. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
+
*Improved faction bonuses awarded at the end of [[the Jade Quarry]] competitive mission. For each jade slab brought to a team's base, the team's members receive 40 Luxon or Kurzick faction points. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
 
*Improved faction bonuses awarded at the end of the [[Fort Aspenwood]] competitive mission. For each gate that was knocked down at least once, the Luxon team's members receive 80 Luxon faction points. For each percentage point of progress toward Gods' Vengeance, the Kurzick team's members receive 4 Kurzick faction points. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
 
*Improved faction bonuses awarded at the end of the [[Fort Aspenwood]] competitive mission. For each gate that was knocked down at least once, the Luxon team's members receive 80 Luxon faction points. For each percentage point of progress toward Gods' Vengeance, the Kurzick team's members receive 4 Kurzick faction points. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
*Added a confirmation dialog when attempting to sell an [[equip]]ped or hot-keyed inventory item.
+
*Added a confirmation dialog when attempting to sell an equipped or hot-keyed inventory item.
 
*Corrected the levels of several [[NPC]]s in The [[Divine Path]].
 
*Corrected the levels of several [[NPC]]s in The [[Divine Path]].
 
*Updated the location of the [[Dye Trader|dye trader]] in [[Kaineng Center]].
 
*Updated the location of the [[Dye Trader|dye trader]] in [[Kaineng Center]].
   
=== Item Upgrades ===
+
'''Item Upgrades'''
   
Updates over the past several months have improved a number of [[weapon]]s and [[armor]]s; these updates applied only to newly generated items, not to items already in player inventories. This update applies past improvements to the following inventory items:
+
Updates over the past several months have improved a number of weapons and armors; these updates applied only to newly generated items, not to items already in player inventories. This update applies past improvements to the following inventory items:
 
*[[Victo's Battle Axe]]
 
*[[Drago's Flatbow]]
  +
*[[Stoneherder's Flatbow]],
 
*[[Tarnok's Recurve Bow]]
  +
*The [[Bludgeoner]]
 
*[[Flint's Wand]]
 
*[[Korvald's Cane]]
 
*[[Ivor's Smiting Rod]]
 
*[[Brimstone Wand]]
 
*[[Gordac's Needle]]
 
*[[Bortak's Bone Claw]]
 
*[[Ritualist]] Shaman's Obsidian Armor
 
*[[Elementalist]] Aeromancer's Armor
 
*Elementalist Geomancer's Armor
 
*Elementalist Hydromancer's Armor
 
*Elementalist Pyromancer's Armor
 
*[[Warrior]] Knight's Armor
 
*Warrior Ascalon Armor
 
*Warrior Dragon Armor
 
*Warrior Platemail Armor
 
*[[Monk]] Censor's Armor
 
*Monk Judge's Armor
 
*Monk Wanderer's Armor
 
*Monk Sacred Armor
 
*Monk Saintly Armor
 
*[[Mesmer]] Rogue's Armor
   
==== Weapons ====
+
=== GuildWiki notes ===
*{{green|Victo's Battle Axe}}
 
*{{green|Drago's Flatbow}}
 
*{{green|Stoneherder's Flatbow}} (GuildWiki note: This weapon does not currently drop in the game)
 
*{{green|Tarnok's Recurve Bow}}
 
*{{green|Bludgeoner|The Bludgeoner}}
 
*{{green|Flint's Wand}}
 
*{{green|Korvald's Cane}}
 
*{{green|Ivor's Smiting Rod}}
 
*{{green|Brimstone Wand}}
 
*{{green|Gordac's Needle}}
 
*{{green|Bortak's Bone Claw}}
 
 
===== Noted Changes =====
 
*Amor Penetration 10%(Chance: 10%) ==> Amor Penetration 20%(Chance: 20%)
 
*Energy +3 (condition) ==> Energy +5 (condition)
 
 
==== Armor ====
 
*[[Ritualist]] [[Ritualist Obsidian Armor|Shaman's Obsidian Armor]]
 
*[[Elementalist]] [[Aeromancer's Armor]]
 
*Elementalist [[Geomancer's Armor]]
 
*Elementalist [[Hydromancer's Armor]]
 
*Elementalist [[Pyromancer's Armor]]
 
*[[Warrior]] [[Knight's Armor]]
 
*Warrior [[Ascalon Armor]]
 
*Warrior [[Dragon Armor]]
 
*Warrior [[Platemail Armor]]
 
*[[Monk]] [[Censor's Armor]]
 
*Monk [[Judge's Armor]]
 
*Monk [[Wanderer's Armor]]
 
*Monk [[Sacred Armor]]
 
*Monk [[Saintly Armor]]
 
*[[Mesmer]] [[Rogue's Armor]].
 
 
=== GuildWiki Notes ===
 
 
==== Bugs ====
 
==== Bugs ====
 
*Several [[Nature Ritual]]s were affected by a [[bug]] that swapped the [[level]] of the spirit and its associated effect. For example, [[Edge of Extinction]] at 9 [[Beast Mastery]] claimed to make a level 36 spirit that does 6 [[damage]], when it should say a level 6 spirit that deals 36 damage. This was only a display bug; the spirit was still the appropriate level when summoned.
 
*Several [[Nature Ritual]]s were affected by a [[bug]] that swapped the [[level]] of the spirit and its associated effect. For example, [[Edge of Extinction]] at 9 [[Beast Mastery]] claimed to make a level 36 spirit that does 6 [[damage]], when it should say a level 6 spirit that deals 36 damage. This was only a display bug; the spirit was still the appropriate level when summoned.
 
*This update introduced a bug in the [[drop]] system. Creatures killed near the party but ''not'' by party members (i.e. [[mob]]s fighting each other) would drop [[loot]] for the party. [[Henchmen]] who died after [[gold]] started dropping for the party would also drop gold when they died.
 
*This update introduced a bug in the [[drop]] system. Creatures killed near the party but ''not'' by party members (i.e. [[mob]]s fighting each other) would drop [[loot]] for the party. [[Henchmen]] who died after [[gold]] started dropping for the party would also drop gold when they died.
 
*The chest for the winning team in the [[Hall of Heroes]] will not drop items most of the time. About 1 in 5 chests will actually drop the items.
 
*The chest for the winning team in the [[Hall of Heroes]] will not drop items most of the time. About 1 in 5 chests will actually drop the items.
*[[Creatures]] no longer gain [[experience]] for killing you as they used to.
+
*[[Creature]]s no longer gain [[experience]] for killing you as they used to.
   
==== New Items ====
+
==== New Unique Items ====
*[[Rotscale]] in [[Majesty's Rest]] now drops the {{green|Rotwing Recurve Bow}}.
+
*[[Rotscale]] in [[Majesty's Rest]] now drops the [[Rotwing Recurve Bow]].
*[[Root Behemoth]]s in [[The Falls]] now drop {{green|Totem Axe|Totem Axes}}.
+
*[[Root Behemoth]]s in [[The Falls]] now drop [[Totem Axe]]s.
*[[Wind Rider]]s in [[The Falls]] now drop {{green|Forgotten Fan|Forgotten Fans}}.
+
*[[Wind Rider]]s in [[The Falls]] now drop [[Forgotten Fan]]s.
* Newly added [[Mighty Grawl]]s and [[Barbed]]s in [[Talus Chute]] now drop {{green|The Ice Breaker|the Ice Breaker}} and {{green|Frozen Fan|Frozen Fans}}.
+
* Newly added [[Mighty Grawl]]s and [[Barbed Grawl]]s in [[Talus Chute]] now drop [[the Ice Breaker]] and [[Frozen Fan]]s.
*[[Jade Brotherhood]] in [[Wajjun Bazaar]] now drop {{green|Tattered Fan|Tattered Fans}}.
+
*[[Jade Brotherhood]] in [[Wajjun Bazaar]] now drop [[Tattered Fan]]s.
*[[Oni]] in [[Rhea's Crater]] now drop {{green|Ungues of the Oni}}.
+
*[[Oni]] in [[Rhea's Crater]] now drop [[Ungues of the Oni]].
   
 
==== Bestiary Updates ====
 
==== Bestiary Updates ====
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**[[Rotting Dragon]]s
 
**[[Rotting Dragon]]s
 
**[[Wraith]]s
 
**[[Wraith]]s
*The [[Bone Dragon]] Necromancer [[boss]] in [[Sanctum Cay]] was renamed from Rotscale to [[Bone Dragon (Boss)|Bone Dragon]].
+
*The [[Bone Dragon]] Ranger [[boss]] in [[Sanctum Cay]] was renamed from Rotscale to [[Bone Dragon (Boss)|Bone Dragon]].
 
*[[Mighty Grawl]] and [[Barbed Grawl]] now occupy the northern area of [[Talus Chute]] along with the [[Grawl (Shiverpeaks)|Grawl]] and [[Grawl Crone]]s.
 
*[[Mighty Grawl]] and [[Barbed Grawl]] now occupy the northern area of [[Talus Chute]] along with the [[Grawl (Shiverpeaks)|Grawl]] and [[Grawl Crone]]s.
   
 
===== Item Changes =====
<noinclude>[[Category:Game Updates]]</noinclude>
 
 
*Armor Penetration 10%(Chance: 10%) Armor Penetration 20%(Chance: 20%)
 
*Energy +3 (condition) Energy +5 (condition)
  +
  +
<noinclude>[[Category:Game updates]]</noinclude>

Latest revision as of 13:07, 23 December 2009


The content of this page, news item, image or update note is copyrighted to ArenaNet - it is not released under a creative commons license and is used by GuildWiki by fair use only.

Update - Thursday, June 15th 2006[ | ]

  • Added the winning items from a recent community contest to the game. (See The Scribe for more information.)
  • Added faction bonuses for individual kills in alliance battles and competitive missions. Each kill awards the team's members with 1 Luxon or Kurzick faction point and 3 Balthazar faction points.
  • Improved faction bonuses awarded at the end of an alliance battle. Both the winning and losing teams' members earn 2 Luxon or Kurzick faction points for each point scored during battle. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
  • Improved faction bonuses awarded at the end of the Jade Quarry competitive mission. For each jade slab brought to a team's base, the team's members receive 40 Luxon or Kurzick faction points. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
  • Improved faction bonuses awarded at the end of the Fort Aspenwood competitive mission. For each gate that was knocked down at least once, the Luxon team's members receive 80 Luxon faction points. For each percentage point of progress toward Gods' Vengeance, the Kurzick team's members receive 4 Kurzick faction points. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
  • Added a confirmation dialog when attempting to sell an equipped or hot-keyed inventory item.
  • Corrected the levels of several NPCs in The Divine Path.
  • Updated the location of the dye trader in Kaineng Center.

Item Upgrades

Updates over the past several months have improved a number of weapons and armors; these updates applied only to newly generated items, not to items already in player inventories. This update applies past improvements to the following inventory items:

GuildWiki notes[ | ]

Bugs[ | ]

  • Several Nature Rituals were affected by a bug that swapped the level of the spirit and its associated effect. For example, Edge of Extinction at 9 Beast Mastery claimed to make a level 36 spirit that does 6 damage, when it should say a level 6 spirit that deals 36 damage. This was only a display bug; the spirit was still the appropriate level when summoned.
  • This update introduced a bug in the drop system. Creatures killed near the party but not by party members (i.e. mobs fighting each other) would drop loot for the party. Henchmen who died after gold started dropping for the party would also drop gold when they died.
  • The chest for the winning team in the Hall of Heroes will not drop items most of the time. About 1 in 5 chests will actually drop the items.
  • Creatures no longer gain experience for killing you as they used to.

New Unique Items[ | ]

Bestiary Updates[ | ]

Item Changes[ | ]
  • Armor Penetration 10%(Chance: 10%) ⇒ Armor Penetration 20%(Chance: 20%)
  • Energy +3 (condition) ⇒ Energy +5 (condition)