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Update - Thursday, January 17, 2008[ | ]

Skill Updates[ | ]

We will be evaluating the following changes over the course of the next week. Additional adjustments may be made during that time period.

Guild versus Guild[ | ]

Assassin[ | ]

  • Caltrops: decreased recharge time to 10 seconds.
  • Heart of Shadow: functionality changed to: "You are healed for 30..150 Health and Shadow Step to a nearby random location."
  • Scorpion Wire: decreased recharge time to 10 seconds.
  • Viper's Defense: changed Skill type to a spell; increased casting time to .25 seconds; functionality changed to: "All adjacent foes are Poisoned for 5..20 seconds, you Shadow Step to a nearby random location."

Dervish[ | ]

  • Pious Assault: increased Energy cost to 10; functionality changed to: "You lose 1 Enchantment. If this attack hits, you deal +5..20 damage and inflict a Deep Wound for 5..20 seconds."

Elementalist[ | ]

Mesmer[ | ]

Monk[ | ]

Necromancer[ | ]

Paragon[ | ]

Ranger[ | ]

Ritualist[ | ]

Warrior[ | ]

Bug Fixes[ | ]

  • Fixed a bug in the Eye of the North quest Kilroy Stonekin's Punch-Out Extravaganza! that occasionally prevented players who had regained full Energy from standing up after being knocked down.
  • Fixed a bug in the Eye of the North quest Leader of the Pack that prevented some players from completing it.
  • Fixed a bug with the Eye of the North PvE Skill Ursan Blessing that caused it to incorrectly replace some Skills when its effect expired.
  • Fixed a bug that could cause a player’s profession to appear using the wrong gender-noun on the character select screen in some languages.

Miscellaneous[ | ]

  • Added the option to bind keys that activate Hero Skills. These keys can be bound through the "Action: Order Hero (1-3) to use Skill (1-8)" option in the Control options panel (Menu > Options > Control).
  • Updated the Hero AI for the Dervish Skill, Faithful Intervention.

Open Travel: Territory and District UI Changes[ | ]

  • As a continuation of last year’s “Territory and District UI Changes” that saw language district restrictions removed for America and Europe, we are now removing restrictions on travel to Asian language districts.
  • In this update restrictions to Korean language districts will be removed and players of American, European and Korean districts will be able to travel back and forth between these language districts.
  • Restrictions on travel to Japanese and Taiwanese language districts will be removed in a subsequent build.
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