The bug that caused non-Rangers to be unable to create PvP armor was fixed.
Due to new government regulations in Taiwan that restrict game companies in that region from effectively suspending or banning accounts for participating in professional farming or real-money trading, ArenaNet was forced to disconnect Taiwanese service from the rest of the game world. Users in Taiwan will still be able to participate in their international guilds and compete in international PvP, but as of April 1, they cannot enter international districts, trade with players outside Taiwan, or play in PvE environments with players outside Taiwan. For more information see Gaile News on the Official Guild Wars Wiki.
NOTE: This is a "temporary tournament update" targeted at the final cash-prize tournament, which will take place at the end of April. The skill changes are temporary and will be in effect for only two weeks. They are all geared toward addressing the most immediate issues with Guild Battles. In order to reduce the possible negative impact on PvE play, ArenaNet will be reverting the changes on May 1st. For more information see the Developer Update on the Official Guild Wars Wiki.
Fixed a bug that could cause Heroes to occasionally ignore placed flags.
Improved Hero/Henchmen responses to effects that cause skills to fail, such as Spell Breaker. If the target is immune to a skill, Heroes will now stop activating that skill after a small number of failures.
Improved Hero AI for the Monk skill Pacifism; Heroes will no longer use the skill on spellcasters unless specifically ordered to.
Fixed a bug that caused the Monk skill Spirit Bond to heal an incorrect number of times when recast on a target already enchanted with Spirit Bond.
Fixed a bug that prevented some players from unlocking the Hero Battles outpost.
Fixed a bug that allowed characters to equip skills from multiple secondary professions.
This page was last edited on 28 April 2008, at 17:49.
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