Difference between revisions of "Game updates/20101112"

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<noinclude>{{Copyright Anet}}</noinclude>
 
<noinclude>{{Copyright Anet}}</noinclude>
== Update - Friday, November 12th, 2010 ==
+
==Update 3 - Friday, November 12, 2010==
=== Skill Balance ===
+
===Bug Fixes===
  +
* Fixed a bug that reduced the healing range of [[Heal Party]] and [[Heal Party (PvP)]].
  +
 
==Update 2 - Friday, November 12, 2010==
 
===Bug Fixes===
 
* Fixed a bug that caused [[Zealous Vow]] to behave incorrectly.
  +
 
==Update - Friday, November 12, 2010==
  +
===Skill Balance===
 
For more information on these changes, please see the [http://www.guildwars.com/gameplay/developer_updates/ Developer Updates] page.
 
For more information on these changes, please see the [http://www.guildwars.com/gameplay/developer_updates/ Developer Updates] page.
   
==== Assassin ====
+
====Assassin====
 
* [[Black Mantis Thrust]]: increased activation time to 1 second; increased recharge to 6 seconds.
 
* [[Black Mantis Thrust]]: increased activation time to 1 second; increased recharge to 6 seconds.
 
* [[Leaping Mantis Sting]]: decreased activation time to 1/2 second.
 
* [[Leaping Mantis Sting]]: decreased activation time to 1/2 second.
   
==== Elementalist ====
+
====Elementalist====
 
* [[Mirror of Ice]]: increased recharge to 45 seconds.
 
* [[Mirror of Ice]]: increased recharge to 45 seconds.
   
==== Mesmer ====
+
====Mesmer====
 
* [[Empathy (PvP)]]: decreased damage to 15...45.
 
* [[Empathy (PvP)]]: decreased damage to 15...45.
 
* [[Visions of Regret]]: split for PvP; retains original functionality.
 
* [[Visions of Regret]]: split for PvP; retains original functionality.
 
* [[Visions of Regret (PvP)]]: decreased unconditional damage to 10...30; decreased conditional damage to 5...40; increased recharge to 30 seconds.
 
* [[Visions of Regret (PvP)]]: decreased unconditional damage to 10...30; decreased conditional damage to 5...40; increased recharge to 30 seconds.
   
==== Monk ====
+
====Monk====
 
* [[Heal Party]]: split for PvP; retains original functionality.
 
* [[Heal Party]]: split for PvP; retains original functionality.
 
* [[Heal Party (PvP)]]: increased recharge to 20 seconds; decreased casting time to 1 second.
 
* [[Heal Party (PvP)]]: increased recharge to 20 seconds; decreased casting time to 1 second.
 
* [[Healing Burst]]: changed functionality to: "Target ally is healed for 5...130. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds."
 
* [[Healing Burst]]: changed functionality to: "Target ally is healed for 5...130. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds."
   
==== Necromancer ====
+
====Necromancer====
 
* [[Barbed Signet]]: split for PvP; changed to apply Bleeding with Necromancer skills.
 
* [[Barbed Signet]]: split for PvP; changed to apply Bleeding with Necromancer skills.
 
* [[Barbed Signet (PvP)]]: removed casting time; removed Health sacrifice; reduced recharge to 4 seconds; changed functionality to: "You suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2...16 seconds."
 
* [[Barbed Signet (PvP)]]: removed casting time; removed Health sacrifice; reduced recharge to 4 seconds; changed functionality to: "You suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2...16 seconds."
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* [[Spoil Victor (PvP)]]: decreased Health loss to 15...75.
 
* [[Spoil Victor (PvP)]]: decreased Health loss to 15...75.
   
==== Ritualist ====
+
====Ritualist====
 
* [[Gaze of Fury (PvP)]]: this skill now targets only allied spirits.
 
* [[Gaze of Fury (PvP)]]: this skill now targets only allied spirits.
 
* [[Recuperation (PvP)]]: removed the 75% Health cap.
 
* [[Recuperation (PvP)]]: removed the 75% Health cap.
 
* [[Signet of Binding]]: changed attribute to Spawning Power; increased casting time to 2 seconds; added the following functionality: "50% failure chance with Spawning Power 4 or less."
 
* [[Signet of Binding]]: changed attribute to Spawning Power; increased casting time to 2 seconds; added the following functionality: "50% failure chance with Spawning Power 4 or less."
   
==== Warrior ====
+
====Warrior====
 
* [["Coward!"]]: added recharge of 2 seconds.
 
* [["Coward!"]]: added recharge of 2 seconds.
 
* [[Enraging Charge]]: changed functionality to: "For 5...15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0...3 strikes of adrenaline if you hit with a melee attack."
 
* [[Enraging Charge]]: changed functionality to: "For 5...15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0...3 strikes of adrenaline if you hit with a melee attack."
 
* [[Overbearing Smash]]: removed unblockable property.
 
* [[Overbearing Smash]]: removed unblockable property.
   
=== NPC Updates ===
+
===NPC Updates===
* [[Divinus Tutela]] [Healing Henchman] no longer uses Heal Party or Healer's Boon, he now uses Heal Party (PvP) and Healing Burst.
+
* [[Divinus Tutela]] [Healing Henchman] no longer uses [[Heal Party]] or [[Healer's Boon]], he now uses [[Heal Party (PvP)]] and [[Healing Burst]].
* [[Tannaros]] [Punishing Henchman] no longer uses Visions of Regret, he now uses Visions of Regret (PvP).
+
* [[Tannaros]] [Punishing Henchman] no longer uses [[Visions of Regret]], he now uses [[Visions of Regret (PvP)]].
 
=== Bug Fixes ===
 
* Fixed a text bug that caused Tannaros [Punishing Henchman] to list Empathy when he was using Empathy (PvP).
 
* Fixed a bug that caused white lines in the Raiment of the Lich costume.
 
 
== Update #2 - Friday, November 12, 2010 ==
 
=== Bug Fixes ===
 
* Fixed a bug that caused [[Zealous Vow]] to behave incorrectly.
 
   
 
===Bug Fixes===
== Update #3 - Friday, November 12, 2010 ==
 
 
* Fixed a text bug that caused Tannaros [Punishing Henchman] to list [[Empathy]] when he was using [[Empathy (PvP)]].
=== Bug Fixes ===
 
* Fixed a bug that reduced the [[heal]]ing range of [[Heal Party]] and [[Heal Party (PvP)]].
+
* Fixed a bug that caused white lines in the [[Raiment of the Lich]] costume.
 
<noinclude>[[Category:Game updates]]</noinclude>
 
<noinclude>[[Category:Game updates]]</noinclude>

Latest revision as of 22:35, 18 November 2010


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Update 3 - Friday, November 12, 2010[edit | edit source]

Bug Fixes[edit | edit source]

Update 2 - Friday, November 12, 2010[edit | edit source]

Bug Fixes[edit | edit source]

  • Fixed a bug that caused Zealous Vow to behave incorrectly.

Update - Friday, November 12, 2010[edit | edit source]

Skill Balance[edit | edit source]

For more information on these changes, please see the Developer Updates page.

Assassin[edit | edit source]

Elementalist[edit | edit source]

Mesmer[edit | edit source]

Monk[edit | edit source]

  • Heal Party: split for PvP; retains original functionality.
  • Heal Party (PvP): increased recharge to 20 seconds; decreased casting time to 1 second.
  • Healing Burst: changed functionality to: "Target ally is healed for 5...130. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds."

Necromancer[edit | edit source]

  • Barbed Signet: split for PvP; changed to apply Bleeding with Necromancer skills.
  • Barbed Signet (PvP): removed casting time; removed Health sacrifice; reduced recharge to 4 seconds; changed functionality to: "You suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2...16 seconds."
  • Faintheartedness: decreased duration to 3...16.
  • Spoil Victor: split for PvP; retains original functionality.
  • Spoil Victor (PvP): decreased Health loss to 15...75.

Ritualist[edit | edit source]

  • Gaze of Fury (PvP): this skill now targets only allied spirits.
  • Recuperation (PvP): removed the 75% Health cap.
  • Signet of Binding: changed attribute to Spawning Power; increased casting time to 2 seconds; added the following functionality: "50% failure chance with Spawning Power 4 or less."

Warrior[edit | edit source]

  • "Coward!": added recharge of 2 seconds.
  • Enraging Charge: changed functionality to: "For 5...15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0...3 strikes of adrenaline if you hit with a melee attack."
  • Overbearing Smash: removed unblockable property.

NPC Updates[edit | edit source]

Bug Fixes[edit | edit source]