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[[Category:Alliance Battle maps]]
Grenz Frontier is first [[Alliance Battle]] [[arena]] in [[Echovald Forest]]. So it gives litle benefit to [[kurzicks]] by controll points being nearer to their base. It's reached when[[Luxons]] win enough battles in [[Saltspray Beach]]. It has following controll points:
 
   
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[[Grenz Frontier]] is a location where an [[Alliance Battle]] takes place.
Elemental defense point: Spawning 3 army mesmers whit skills usefull against mages.
 
   
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It is in the [[Echovald Forest]], and is the battleground map reached if the [[Luxon]]s win enough battles at [[Saltspray Beach]]. The control points are roughly arranged in a hexagon between the bases, with a resurrect shrine in the middle. Each side in the alliance battle consists of three teams of four players (all three teams must be from the same faction) to create two squads of 12. The goal is to gain command of seven control points and by so doing, outscore your opponents. For further details regarding gameplay see the [[Alliance Battle]] page.
Meele defense point: Spawning 3 army necromancers whit skills usefull against meele attacking enemies.
 
   
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Players may not enter the opposing teams base as they are guarded by a invulnerable, stationary NPC named [[Base Defender]].
Stream attack point: Spawns 2 army rangers and gives team [[Battle Cry]] that increases speed, reduces skill recharge time, and increases attack speed of members of faction that controlls point when captured.
 
   
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This map gives an advantage to the Kurzick, as the control points are closer to the Kurzick base. Kurzick players often get a head start capturing points. The map offers an extra NPC for the Elite Necromancer, Elite Monk, and Elite Mesmer shrines closest to the Kurzick base. The Luxons are compensated for their disadvantage with an Underdog Bonus equal to 100% of their score, providing them with a total of 2 Faction per point scored.
[[Resurrection Shrine]]:Spawning one army monk using healing skill.
 
   
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At this map, the [[Kurzick-Luxon border]] has passed over 1 or more Echovald Forest outpost.
[[Resurrection orb]] shrine: Spawning one army monk and a [[resurrection orb]] that spawns again every 30 seconds after being dropped.
 
   
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== Grenz Frontier Map ==
Elite Warrior shrine: Spawning 2 army [[warrior]]s and one elite warrior that follows a player who talks to him. Follower spawns 60 seconds after dying. When controll point is captured, follower dies.
 
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[[Image:GrenzFrontier.jpg|Grenz Frontier]]
   
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== Control Points ==
Elite elementalist shrine: Like Elite Warrior shrine, but spawning [[elementalist]]s.
 
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{| border="1" cellspacing="0" cellpadding="3"
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! Shine
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! Kurzick Side NPC
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! Luxon Side NPC
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|-
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| [[Elite Station|Elite Elementalist Shrine]]
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|
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*{{e}}20 [[Kurzick Army Elementalist]] (2)
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*{{e}}24 [[Kurzick Army Elite Elementalist]]
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|
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*{{e}}20 [[Luxon Army Elementalist]] (2)
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*{{e}}24 [[Luxon Army Elite Elementalist]]
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|-
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| [[Attack Point|Stream Attack Point]]
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|
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*{{r}}20 [[Kurzick Army Ranger]] (2)
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|
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*{{r}}20 [[Luxon Army Ranger]] (2)
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|-
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| [[Elite Station|Elite Warrior Shrine]]
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|
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*{{w}}20 [[Kurzick Army Warrior]] (2)
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*{{w}}24 [[Kurzick Army Elite Warrior]]
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|
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*{{w}}20 [[Luxon Army Warrior]] (2)
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*{{w}}24 [[Luxon Army Elite Warrior]]
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|-
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| [[Resurrection Shrine (Alliance Battle)|Resurrect Shrine]]
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|
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*{{mo}}20 [[Kurzick Army Monk]]
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|
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*{{mo}}20 [[Luxon Army Monk]]
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|-
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| [[Defense Point|Elemental Defense Point]]
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|
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*{{me}}20 [[Kurzick Army Mesmer]] (3)
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|
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*{{me}}20 [[Luxon Army Mesmer]] (2)
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|-
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| [[Defense Point|Resurrection Orb Shrine]]
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|
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*{{mo}}20 [[Kurzick Army Monk]] (2)
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|
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*{{mo}}20 [[Luxon Army Monk]]
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|-
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| [[Defense Point|Melee Defense Point]]
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|
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*{{n}}20 [[Kurzick Army Necromancer]] (3)
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|
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*{{n}}20 [[Luxon Army Necromancer]] (2)
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|-
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| Other
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|
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*{{x}}20 [[Base Defender|Kurzick Base Defender]]
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|
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*{{x}}20 [[Base Defender|Luxon Base Defender]]
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|-
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|}
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==Notes==
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*"Grenz Frontier" is sort of tautologous because "Grenz(e)" is the German translation for "frontier". (The location is simply known as "Grenzland" in the german version).
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{{bug|Sometimes when you reach Grenz Frontier the timer starts as normal but when it reaches zero the gates don't open and you can't get through the portals. The only thing you can do is go back to Grenz Frontier.}}
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{{AllianceBattleNavBox}}
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[[Category:Alliance Battle maps]]
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[[de:Grenzland]]

Latest revision as of 14:10, 7 December 2010


Grenz Frontier is a location where an Alliance Battle takes place.

It is in the Echovald Forest, and is the battleground map reached if the Luxons win enough battles at Saltspray Beach. The control points are roughly arranged in a hexagon between the bases, with a resurrect shrine in the middle. Each side in the alliance battle consists of three teams of four players (all three teams must be from the same faction) to create two squads of 12. The goal is to gain command of seven control points and by so doing, outscore your opponents. For further details regarding gameplay see the Alliance Battle page.

Players may not enter the opposing teams base as they are guarded by a invulnerable, stationary NPC named Base Defender.

This map gives an advantage to the Kurzick, as the control points are closer to the Kurzick base. Kurzick players often get a head start capturing points. The map offers an extra NPC for the Elite Necromancer, Elite Monk, and Elite Mesmer shrines closest to the Kurzick base. The Luxons are compensated for their disadvantage with an Underdog Bonus equal to 100% of their score, providing them with a total of 2 Faction per point scored.

At this map, the Kurzick-Luxon border has passed over 1 or more Echovald Forest outpost.

Grenz Frontier Map[ | ]

Grenz Frontier

Control Points[ | ]

Shine Kurzick Side NPC Luxon Side NPC
Elite Elementalist Shrine
Stream Attack Point
Elite Warrior Shrine
Resurrect Shrine
Elemental Defense Point
Resurrection Orb Shrine
Melee Defense Point
Other

Notes[ | ]

  • "Grenz Frontier" is sort of tautologous because "Grenz(e)" is the German translation for "frontier". (The location is simply known as "Grenzland" in the german version).
Bug Bug! Sometimes when you reach Grenz Frontier the timer starts as normal but when it reaches zero the gates don't open and you can't get through the portals. The only thing you can do is go back to Grenz Frontier.
Alliance Battle maps
The Ancestral Lands (K) (L) Grenz Frontier (K) (L) Saltspray Beach (K) (L) Etnaran Keys (K) (L) Kaanai Canyon (K) (L)