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Grothmar Wardowns
Grothmar Wardowns.jpg
Explorable area
Campaign Eye of the North
Region Charr Homelands
Map area 6.19%
Neighbors Dalada Uplands
Longeye's Ledge
Ooze Pit
Sacnoth Valley
Services Collector
Grothmar Wardowns map.jpg
Zcoins.png This article has an associated Zaishen Challenge Quest.


Grothmar Wardowns is an explorable area in the Charr Homelands. It is bordered on the west by the slopes of the Far Shiverpeaks, and on the east by a lake with an odd island in the middle that many believe to be the Dragon Kralkatorrik. Between these two, the terrain is mostly open plains, with the exception of a forested valley that takes up much of the south-eastern quarter that is infested with Mantids, a number of steep hills in the Northwest, including a valley that the Charr have used to set up a base, and a river running south to north through the western portion of the Downs.


Towns and Outposts[]

Explorable areas[]





Location of the Siege Devourer





Grothmar Wardowns[]


Grothmar Wardowns vanquished.

  • Vanquishers must defeat 207-244 foes in this area.
    • Completing Against the Charr will spawn you in the central garrison, but the foes that normally spawn therein, including Chaelse Flameshielder, will be absent. This can be accomplished quickly by having a speedbooker run the quest for you, although you will only have 7 party members to vanquish with after the speedbooker leaves.
    • It is usually much easier if you take the Siege Devourer from Dalada Uplands and take out at first Chaelse Flameshielder and his mobs to see if you are able to actually vanquish this area, because this is by far the hardest part of the area to vanquish.
    • The Charr groups here patrol in several directions and often congregate at the same point, making it very difficult to defeat them. Make sure you to take out one group at a time without aggroing another one.
    • A good tactic is to bring Frozen Soil in order to counter the resurrect skills that the Charr use.
  • While travelling through Grothmar Wardowns, a few dialogue boxes appear from an unknown voice. These are signs that Vael is nearby.
    A whisper on the wind: Hero...I know you...
    A rustle in the bushes: Your deeds are known to me...
    A fleeting shadow: Your own...
  • After completion of Against the Charr, the central garrison will hold three Grawl Allies prisoner instead of Pyre Fierceshot.