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This article provides information on starting, expanding on and completing articles about Guild Halls in Guild Wars.
Syntax and Example[]
{{location box |image=[[Image:Abandoned Isles.jpg|200px]] |campaign=Core |type=[[Guild Hall]] |parent=[[The Battle Isles]] |map=[[Image:Abandonded Isles map.jpg|200px|Map of the Abandoned Isles]] }} ==Layout== The Abandoned isles is laid out like a D, offering a short path between the bases, but it is initially blocked by a gate in the middle, or a longer path that goes past the [[Flag Stand]] ==Features== * Jungle-themed * [[Catapult]]s, one for each side. * Two paths from base to base. One initially blocked by gates. ==NPCs== The [[Guild Lord]] Is backed up by a [[Bodyguard]], each base is protected by several [[Archer]]s ==Strategy== The short path between the bases can be opened by a lever reachable by going the long way, due to the [[Flag Stand]]s location, most fighting will take place around it {{GuildHallsNavBox}} [[Category: Guild Halls]]
Basic Outline[]
Layout[]
Description of locations of flags, gates, paths...
Features[]
Such as:
- Catapult
- Gate
- Obelisk Flag Stand
- Tower Flag Stand
- Thief
- 2 Gates per side
- Environmental effects(Tar...)
NPCs[]
Location, Type of NPCs
Strategy[]
Tactics and strategy on the hall.
Additional Notes[]
Information and trivia about the hall, including the campaign it first appeared in. If nothing is here, do not add section
Categorization[]
Following Categories should be listed:
- Guild Halls