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*Flags can be plotted on the immediately visible terrain on screen, on the compass, or on the mission map. |
*Flags can be plotted on the immediately visible terrain on screen, on the compass, or on the mission map. |
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:Note: If henchman are flagged on the minimap to a far away area, they will attempt to reach that area. Sometimes they are successful, other times they will get stuck on terrain. |
:Note: If henchman are flagged on the minimap to a far away area, they will attempt to reach that area. Sometimes they are successful, other times they will get stuck on terrain. |
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β | ::If they are successful, you can flag them to an area and autofollow them there, to avoid |
+ | ::If they are successful, you can flag them to an area and autofollow them there, to avoid doing it yourself. |
*If you are dead and a resurrection shrine is nearby consider opening the mission map and making them run to the resurrection shrine. |
*If you are dead and a resurrection shrine is nearby consider opening the mission map and making them run to the resurrection shrine. |
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*Note: If you forget to remove a flag before resurrecting at a resurrection shrine your henchmen will immediately start to run to the flag, possibly aggroing a lot of enemies. |
*Note: If you forget to remove a flag before resurrecting at a resurrection shrine your henchmen will immediately start to run to the flag, possibly aggroing a lot of enemies. |