Prof. |
Type |
Base Stats |
Attribute Requirement |
Modifiers |
Input Materials |
Gold
|
|
Cleaver |
Slashing damage: 6-28 |
9 Axe Mastery |
Damage +15% (while Health is above 50%) |
50 Iron 10 Wood 5 Steel
|
50
|
|
Longbow |
Piercing damage: 15-28 |
9 Marksmanship |
Damage +15% (while Health is above 50%) |
100 Wood 50 Feather
|
50
|
|
Shortbow |
Piercing damage: 15-28 |
9 Marksmanship |
Damage +15% (while Health is above 50%) |
100 Wood 50 Fiber
|
50
|
|
Sai |
Piercing damage: 7-17 |
9 Dagger Mastery |
Damage +15% (while Health is above 50%) |
40 Iron 6 Steel
|
50
|
|
Bludgeoner |
Blunt damage: 19-35 |
9 Hammer Mastery |
Damage +15% (while Health is above 50%) |
30 Iron 25 Wood 5 Steel
|
50
|
|
Katana |
Slashing damage: 15-22 |
9 Swordsmanship |
Damage +15% (while Health is above 50%) |
40 Iron 6 Steel
|
50
|
|
Bronze Shield |
Armor: 16 |
9 Strength |
Received damage -5 (Chance 20%) Health +30 |
40 Iron 3 Steel
|
50
|
|
Bronze Shield |
Armor: 16 |
9 Tactics |
Received damage -5 (Chance 20%) Health +30 |
40 Iron 3 Steel
|
50
|
|
Gazing Scepter |
Chaos damage: 11-22 |
9 Domination Magic |
Halves skill recharge of Domination Magic spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Iron 6 Fiber
|
50
|
|
Hypnotic Scepter |
Chaos damage: 11-22 |
9 Illusion Magic |
Halves skill recharge of Illusion Magic spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Chitin 6 Iron
|
50
|
|
Pronged Rod |
Dark damage: 11-22 |
9 Blood Magic |
Halves skill recharge of Blood Magic spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Iron 6 Wood
|
50
|
|
Wailing Wand |
Cold damage: 11-22 |
9 Curses |
Halves skill recharge of Curses spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Wood 6 Fiber
|
50
|
|
Bone Spiral Rod |
Cold damage: 11-22 |
9 Death Magic |
Halves skill recharge of Death Magic spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Bone 6 Fiber
|
50
|
|
Air Wand |
Lightning damage: 11-22 |
9 Air Magic |
Halves skill recharge of Air Magic spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Dust 6 Iron
|
50
|
|
Earth Wand |
Earth damage: 11-22 |
9 Earth Magic |
Halves skill recharge of Earth Magic spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Iron 6 Dust
|
50
|
|
Fire Wand |
Fire damage: 11-22 |
9 Fire Magic |
Halves skill recharge of Fire Magic spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Iron 6 Scale
|
50
|
|
Water Wand |
Cold damage: 11-22 |
9 Water Magic |
Halves skill recharge of Water Magic spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Iron 6 Dust
|
50
|
|
Holy Rod |
Fire damage: 11-22 |
9 Divine Favor |
Halves skill recharge of Divine Favor spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Iron 6 Feather
|
50
|
|
Healing Rod |
Fire damage: 11-22 |
9 Divine Favor |
Halves skill recharge of Healing Prayers spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Iron 6 Dust
|
50
|
|
Protective Rod |
Fire damage: 11-22 |
9 Divine Favor |
Halves skill recharge of Protection Prayers spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Iron 6 Chitin
|
50
|
|
Smiting Rod |
Holy damage: 11-22 |
9 Smiting Prayers |
Halves skill recharge of Smiting Prayers spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Iron 6 Dust
|
50
|
|
Ritualist Wand |
Dark damage: 11-22 |
9 Communing |
Halves skill recharge of Communing spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Bone 6 Hide
|
50
|
|
Ritualist Scepter |
Lightning damage: 11-22 |
9 Spawning Power |
Halves skill recharge of Spawning Power spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Bone 6 Fiber
|
50
|
|
Ritualist Cane |
Lightning damage: 11-22 |
9 Channeling Magic |
Halves skill recharge of Channeling Magic spells (Chance: 20%) Energy +15 Energy regeneration -1 |
40 Bone 6 Dust
|
50
|
|
Inscribed Chakram |
Energy +12 |
9 Domination Magic |
Energy +15 Energy regeneration -1 Health +30 |
40 Iron 6 Steel
|
50
|
|
Jeweled Chakram |
Energy +12 |
9 Illusion Magic |
Energy +15 Energy regeneration -1 Health +30 |
40 Iron 6 Steel
|
50
|
|
Jeweled Chalice |
Energy +12 |
9 Inspiration Magic |
Energy +15 Energy regeneration -1 Health +30 |
150 Dust 50 Granite
|
50
|
|
Idol |
Energy +12 |
9 Blood Magic |
Energy +15 Energy regeneration -1 Health +30 |
150 Granite 50 Chitin
|
50
|
|
Bone Idol |
Energy +12 |
9 Curses |
Energy +15 Energy regeneration -1 Health +30 |
150 Bone 30 Scale
|
50
|
|
Bleached Skull |
Energy +12 |
9 Death Magic |
Energy +15 Energy regeneration -1 Health +30 |
150 Bone 30 Scale
|
50
|
|
Storm Artifact |
Energy +12 |
9 Air Magic |
Energy +15 Energy regeneration -1 Health +30 |
150 Dust 50 Granite
|
50
|
|
Earth Scroll |
Energy +12 |
9 Earth Magic |
Energy +15 Energy regeneration -1 Health +30 |
10 Parchment 30 Wood
|
50
|
|
Flame Artifact |
Energy +12 |
9 Fire Magic |
Energy +15 Energy regeneration -1 Health +30 |
150 Dust 50 Granite
|
50
|
|
Frost Artifact |
Energy +12 |
9 Water Magic |
Energy +15 Energy regeneration -1 Health +30 |
150 Dust 50 Granite
|
50
|
|
Divine Symbol |
Energy +12 |
9 Divine Favor |
Energy +15 Energy regeneration -1 Health +30 |
100 Wood 30 Hide
|
50
|
|
Healing Ankh |
Energy +12 |
9 Healing Prayers |
Energy +15 Energy regeneration -1 Health +30 |
150 Granite 50 Chitin
|
50
|
|
Protective Icon |
Energy +12 |
9 Protection Prayers |
Energy +15 Energy regeneration -1 Health +30 |
150 Dust 50 Granite
|
50
|
|
Hallowed Idol |
Energy +12 |
9 Smiting Prayers |
Energy +15 Energy regeneration -1 Health +30 |
150 Granite 50 Chitin
|
50
|
|
Communing Focus |
Energy +12 |
9 Communing |
Energy +15 Energy regeneration -1 Health +30 |
150 Hide 50 Dust
|
50
|
|
Ceremonial Cauldron |
Energy +12 |
9 Spawning Power |
Energy +15 Energy regeneration -1 Health +30 |
40 Iron 6 Steel
|
50
|
|
Restoration Focus |
Energy +12 |
9 Restoration Magic |
Energy +15 Energy regeneration -1 Health +30 |
150 Dust 50 Granite
|
50
|
|
Channeling Focus |
Energy +12 |
9 Channeling Magic |
Energy +15 Energy regeneration -1 Health +30 |
150 Hide 50 Dust
|
50
|