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@DeletedUser40697545 (talk | contribs) (Added HD map + tips and explained all patrolling groups.) |
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+ | {{LocationInfo |
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− | {{location box |
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− | |name = Ice Floe |
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− | |image=[[Image:Ice Floe 1000x800.jpg|200px]] |
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+ | | pixels = 152919.5 |
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+ | | services = Collector |
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+ | }}{{Zaishen Quest}} |
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− | |map=[[Image:Ice_Floe_Boss.jpg|200px|Map of Ice Floe]] |
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− | }} |
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⚫ | The [[Ice Floe]] is a desolate place linking [[Thunderhead Keep (outpost)|Thunderhead Keep]] and [[Marhan's Grotto]] to the rest of the world through the [[Frozen Forest]]. [[Mursaat]] roam the northern regions, making travel difficult for those arriving from the Forest. Meanwhile, [[Ice Imp]]s control most of the southern regions in large numbers, hindering traffic from Thunderhead to the Grotto. Most travelers arrive at Thunderhead from the ship towards the end of the Iron Mines of Moladune, allowing them to avoid this area if they wish. However, the only way to reach the small Deldrimor outpost of Marhan's Grotto is by wading through the hordes of ice imps and Mursaat. |
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− | ==General Information== |
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− | Area Name: '''Ice Floe''' |
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− | <br>Region: [[Shiverpeak Mountains]] |
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+ | ==Exits == |
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⚫ | |||
⚫ | The Ice Floe is a desolate place linking Thunderhead Keep and Marhan's Grotto to the rest of the world through the Frozen Forest. Mursaat roam the northern regions, making travel difficult for those arriving from the Forest. Meanwhile, |
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− | === |
+ | ===Towns and Outposts=== |
− | *North- |
+ | *North-East: [[Thunderhead Keep (outpost)|Thunderhead Keep]] |
− | ===Outposts & Cities=== |
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− | *North-East: [[Thunderhead Keep (location)|Thunderhead Keep]] |
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*Southern tip: [[Marhan's Grotto]] |
*Southern tip: [[Marhan's Grotto]] |
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− | === |
+ | ===Explorable areas=== |
+ | *North-West: [[Frozen Forest]] |
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+ | |||
+ | ==NPCs== |
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*[[Collector]]s: |
*[[Collector]]s: |
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**{{x}}[[Turlo Oakenspear]] |
**{{x}}[[Turlo Oakenspear]] |
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===Bosses=== |
===Bosses=== |
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+ | [[File:Ice Floe Boss.jpg|thumb|Boss locations in Ice Floe.]] |
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− | The letter <font color="red">A</font> refers to the Unnamed Boss locations on the map. There |
+ | The letter <font color="red">A</font> refers to the Unnamed Boss locations on the map. There are only 4 locations for 6 bosses, so not every boss will appear every time. |
*{{w}}[[Jade Armor (Boss)|Jade Armor]]: [[Devastating Hammer]] ([[Elite]]) |
*{{w}}[[Jade Armor (Boss)|Jade Armor]]: [[Devastating Hammer]] ([[Elite]]) |
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*{{r}}[[Jade Bow (Boss)|Jade Bow]]: [[Oath Shot]] ([[Elite]]) |
*{{r}}[[Jade Bow (Boss)|Jade Bow]]: [[Oath Shot]] ([[Elite]]) |
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==Notes== |
==Notes== |
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+ | [[File:Ice Floe - Vanquished (+Tips).png|thumb|250px|Ice Floe vanquished.]] |
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− | *[[Frostbite]] and the [[Azure Shadow]]s randomly appear at <font color="red">C</font>. |
+ | * [[Frostbite]] and the [[Azure Shadow]]s randomly appear at <font color="red">C</font>. |
− | *To receive credit for the [[Vanquisher]] title track in this area you must defeat 191-233 monsters in [[Hard Mode]]. |
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+ | * [[Vanquisher]]s must defeat 191-233 foes in this area. |
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− | *Some of the [[Mursaat]] Bosses have been known not to appear. |
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+ | * There are many patrolling Mursaat groups, so make sure to take these out first so you don't have to search for them afterwards. |
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+ | * There are 2 large patrolling groups that starts from [[Marhan's Grotto]], heading to [[Thunderhead Keep]]. Each group contains three [[Mursaat Elementalist]]s and one [[Mursaat Monk]]. You can seperate these groups by pulling the second group from behind. |
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+ | * Right from the portal to [[Frozen Forest]] is a large group of [[Ice Imp]]s. [[AoE]] spells and [[interrupt]]s are recommended. |
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{{Prophecies Explorable Areas}} |
{{Prophecies Explorable Areas}} |
Latest revision as of 18:57, 25 August 2011
Ice Floe | ||||||||||
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Explorable area | ||||||||||
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Map | ||||||||||
File:Ice Floe map.jpg |
This article has an associated Zaishen Challenge Quest.
Description[ | ]
The Ice Floe is a desolate place linking Thunderhead Keep and Marhan's Grotto to the rest of the world through the Frozen Forest. Mursaat roam the northern regions, making travel difficult for those arriving from the Forest. Meanwhile, Ice Imps control most of the southern regions in large numbers, hindering traffic from Thunderhead to the Grotto. Most travelers arrive at Thunderhead from the ship towards the end of the Iron Mines of Moladune, allowing them to avoid this area if they wish. However, the only way to reach the small Deldrimor outpost of Marhan's Grotto is by wading through the hordes of ice imps and Mursaat.
Exits[ | ]
Towns and Outposts[ | ]
- North-East: Thunderhead Keep
- Southern tip: Marhan's Grotto
Explorable areas[ | ]
- North-West: Frozen Forest
NPCs[ | ]
Bestiary[ | ]
Monsters[ | ]
- Imp
- Mursaat
- (26) Jade Armor
- (26) Jade Bow
- (26) Mursaat Monk
- (26) Mursaat Necromancer
- (26) Mursaat Mesmer
- (26) Mursaat Elementalist
- Nightmare
- White Mantle
Bosses[ | ]
The letter A refers to the Unnamed Boss locations on the map. There are only 4 locations for 6 bosses, so not every boss will appear every time.
- Jade Armor: Devastating Hammer (Elite)
- Jade Bow: Oath Shot (Elite)
- Mursaat Monk: Aura of Faith (Elite)
- Mursaat Necromancer: Life Transfer (Elite)
- (30) Mursaat Mesmer: Energy Surge (Elite)
- Mursaat Elementalist: Thunderclap (Elite)
The letter B refers to the Imp boss locations on the map.
The letter C refers to the location of the Nightmare boss on the map.
- Frostbite: Signet of Judgment (Elite)* See Notes
Notes[ | ]
- Frostbite and the Azure Shadows randomly appear at C.
- Vanquishers must defeat 191-233 foes in this area.
- There are many patrolling Mursaat groups, so make sure to take these out first so you don't have to search for them afterwards.
- There are 2 large patrolling groups that starts from Marhan's Grotto, heading to Thunderhead Keep. Each group contains three Mursaat Elementalists and one Mursaat Monk. You can seperate these groups by pulling the second group from behind.
- Right from the portal to Frozen Forest is a large group of Ice Imps. AoE spells and interrupts are recommended.