Illusion Magic skills quick reference
This skill may be earned from a quest. See skill information for details.
Illusion Magic
![]() |
Accumulated Pain [edit]
|
Spell. Target foe takes 15...63...75 damage. If target foe is suffering from 2 or more hexes, that foe suffers a Deep Wound for 5...17...20 seconds. |
| ||||||||||
Factions | |||||||||||||
![]() |
Air of Disenchantment [edit]
|
Elite Hex Spell. Remove one enchantment from target foe and all nearby foes. For 5...17...20 seconds, enchantments expire 150...270...300% faster on those foes. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Ancestor's Visage [edit]
|
Enchantment Spell. For 4...9...10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. |
| ||||||||||
Factions | ![]() |
||||||||||||
![]() |
Arcane Conundrum [edit]
|
Hex Spell. For 5...13...15 seconds, spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 1...6...7 energy. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Calculated Risk [edit]
|
Hex Spell. For 3...20...24 seconds, target foe's attacks do +10 damage, but there is a 50% chance that the damage from each attack will be done to that foe instead. (Maximum 15...83...100 damage.) |
| ||||||||||
Eye of the North | |||||||||||||
![]() |
Clumsiness [edit]
|
Hex Spell. For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10...76...92 damage. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Confusing Images [edit]
|
Hex Spell. For 2...8...10 seconds, target foe takes twice as long to activate non-attack skills. |
| ||||||||||
Eye of the North | |||||||||||||
![]() |
Conjure Nightmare [edit]
|
Hex Spell. For 2...13...16 seconds, target foe suffers -8 Health degeneration. |
| ||||||||||
Factions | |||||||||||||
![]() |
Conjure Phantasm [edit]
|
Hex Spell. For 2...13...16 seconds, target foe experiences -5 Health degeneration. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Crippling Anguish [edit]
|
Elite Hex Spell. For 5...17...20 seconds, target moves and attacks 50% slower and suffers -1...7...8 Health degeneration. |
| ||||||||||
Core | |||||||||||||
![]() |
Distortion [edit]
|
Stance. For 1...4...5 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends. |
| ||||||||||
Prophecies | ![]() | ||||||||||||
![]() |
Ethereal Burden [edit]
|
Hex Spell. For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10...16...18 Energy. |
| ||||||||||
Prophecies | ![]() |
![]() | |||||||||||
![]() |
Fevered Dreams [edit]
|
Elite Hex Spell. For 10...22...25 seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well. If target foe has two or more conditions, that foe is Dazed for 1...3...3 seconds. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Fragility [edit]
|
Hex Spell. For 8...18...20 seconds, target and adjacent foes take 5...17...20 damage each time they suffer or recover from a new condition. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Frustration [edit]
|
Hex Spell. For 5...17...20 seconds, target foe casts spells 50% slower and takes 5...41...50 damage whenever interrupted. If a skill is interrupted, Frustration deals double damage. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Illusion of Haste [edit]
|
Enchantment Spell. For 5...10...11 seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends, you become Crippled for 3 seconds. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Illusion of Pain [edit]
|
Hex Spell. For 8 seconds, target foe has -3...9...10 Health degeneration and takes 3...9...10 damage each second. When Illusion of Pain ends, that foe is healed for 36...103...120. |
| ||||||||||
Factions | |||||||||||||
![]() |
Illusion of Weakness [edit]
|
Enchantment Spell. You lose 50...202...240 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50...202...240 Health. |
| ||||||||||
Prophecies | ![]() | ||||||||||||
![]() |
Illusionary Weaponry [edit]
|
Elite Enchantment Spell. For 30 seconds, your melee attacks neither hit nor fail to hit. Instead, Illusionary Weaponry deals 8...34...40 damage to your targets for each melee attack. You have +5 armor for each equipped Illusion Magic skill. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Images of Remorse [edit]
|
Hex Spell. For 5...9...10 seconds, target foe suffers -1...3...3 Health degeneration. If that foe was attacking, that foe takes 10...44...52 damage. |
| ||||||||||
Factions | |||||||||||||
![]() |
Imagined Burden [edit]
|
Hex Spell. For 8...18...20 seconds, target foe moves 50% slower. |
| ||||||||||
Core | ![]() | ||||||||||||
![]() |
Ineptitude [edit]
|
Elite Hex Spell. For 4 seconds, the next time the target foe or any adjacent foe attacks, they take 30...114...135 damage and are Blinded for 10 seconds. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Kitah's Burden [edit]
|
Hex Spell. For 10 seconds, target foe moves 50% slower. When Kitah's Burden ends you gain 10...16...18 Energy. |
| ||||||||||
Factions | ![]() |
||||||||||||
![]() |
Migraine [edit]
|
Elite Hex Spell. For 5...17...20 seconds, target foe suffers -1...7...8 Health degeneration and takes 100% longer to activate skills. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Phantom Pain [edit]
|
Hex Spell. For 10 seconds, target foe suffers -1...3...4 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5...17...20 seconds. |
| ||||||||||
Prophecies | ![]() | ||||||||||||
![]() |
Recurring Insecurity [edit]
|
Elite Hex Spell. For 10 seconds, target foe suffers from -1...4...5 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied. |
| ||||||||||
Factions | |||||||||||||
![]() |
Shared Burden [edit]
|
Elite Hex Spell. For 5...17...20 seconds, target foe and all nearby foes attack, cast spells, and move 50% slower. |
| ||||||||||
Factions | |||||||||||||
![]() |
Shrinking Armor [edit]
|
Hex Spell. For 10 seconds, target foe suffers from -1...3...4 Health degeneration. When this hex ends, that foe has Cracked Armor for 5...17...20 seconds. |
| ||||||||||
Eye of the North | |||||||||||||
![]() |
Signet of Clumsiness [edit]
|
Signet. If target foe is attacking, that foe and all adjacent foes are interrupted and take 15...51...60 damage. Any foes using attack skills are knocked down. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Signet of Illusions [edit]
|
Elite Signet. Your next 1...3...3 spells use your Illusion attribute instead of their normal attribute. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Soothing Images [edit]
|
Hex Spell. For 8...18...20 seconds, target foe and all adjacent foes cannot gain adrenaline. |
| ||||||||||
Core | |||||||||||||
![]() |
Sum of All Fears [edit]
|
Hex Spell. For 1...8...10 seconds, target foe moves, attacks, and casts spells 33% slower. |
| ||||||||||
Eye of the North | |||||||||||||
![]() |
Sympathetic Visage [edit]
|
Enchantment Spell. For 4...9...10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. |
| ||||||||||
Prophecies | ![]() |
||||||||||||
![]() |
Wandering Eye [edit]
|
Hex Spell. For 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 30...94...110 damage. |
| ||||||||||
Eye of the North |