PanSola@legacy41563399 (talk | contribs) m (→Acquisition) |
Crasher17446@legacy41699648 (talk | contribs) (→Usage) |
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* The healing effect matches the health lost after 10 seconds. As such, it is imperative to use a [[Cover hex]] to ensure that Illusion of Pain is not too easily removed before its time, otherwise your target will 'effectively' be healed. |
* The healing effect matches the health lost after 10 seconds. As such, it is imperative to use a [[Cover hex]] to ensure that Illusion of Pain is not too easily removed before its time, otherwise your target will 'effectively' be healed. |
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− | * Also, as the healing effect is not tied to the duration, using '''Illusion of Pain''' with [[Mantra of Persistence]] means |
+ | * Also, as the healing effect is not tied to the duration, using '''Illusion of Pain''' with [[Mantra of Persistence]] means your target will lose more health than he gains back at the end. |
* This spell should ideally be used only on targets who are probably going to die before the duration runs out. |
* This spell should ideally be used only on targets who are probably going to die before the duration runs out. |
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* Recasting the hex on your target will remove the older hex and not trigger the healing. |
* Recasting the hex on your target will remove the older hex and not trigger the healing. |
Revision as of 19:24, 18 August 2006
Skill details
Illusion of Pain | ||||||||||||
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Full: For 8 seconds, target foe has -3...9...10 Health degeneration and takes 3...9...10 damage each second. When Illusion of Pain ends, that foe is healed for 36...103...120.
Concise: (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120.
Illusion Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Health degen Damage |
3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 | 10 | 11 | 11 | 12 | 12 | 13 |
Healing | 36 | 42 | 47 | 53 | 58 | 64 | 70 | 75 | 81 | 86 | 92 | 98 | 103 | 109 | 114 | 120 | 126 | 131 | 137 | 142 | 148 | 154 |
Progression
Illusion Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Health Degeneration | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 | 10 | ? | ? | N/A | N/A |
Acquisition
Skill Trainers who will teach this skill before it is unlocked:
Usage
- The healing effect matches the health lost after 10 seconds. As such, it is imperative to use a Cover hex to ensure that Illusion of Pain is not too easily removed before its time, otherwise your target will 'effectively' be healed.
- Also, as the healing effect is not tied to the duration, using Illusion of Pain with Mantra of Persistence means your target will lose more health than he gains back at the end.
- This spell should ideally be used only on targets who are probably going to die before the duration runs out.
- Recasting the hex on your target will remove the older hex and not trigger the healing.