Skill details
Illusion of Pain | ||||||||||||
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Full: For 8 seconds, target foe has -3...9...10 Health degeneration and takes 3...9...10 damage each second. When Illusion of Pain ends, that foe is healed for 36...103...120.
Concise: (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120.
Illusion Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Health degen Damage |
3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 | 10 | 11 | 11 | 12 | 12 | 13 |
Healing | 36 | 42 | 47 | 53 | 58 | 64 | 70 | 75 | 81 | 86 | 92 | 98 | 103 | 109 | 114 | 120 | 126 | 131 | 137 | 142 | 148 | 154 |
Acquisition
Notes
- The healing effect matches the health lost after 7.5 seconds. As such, it is imperative to use a cover hex to ensure that Illusion of Pain is not too easily removed before its time, otherwise your target will effectively be healed.
- Also, as the healing effect is not tied to the duration, using Illusion of Pain with Mantra of Persistence means your target will lose significantly more health than he gains back at the end.
- This spell should ideally be used only on targets who are probably going to die before the duration runs out.
- Recasting the hex on your target will remove the older hex and not trigger the healing.
- Inflict a Deep Wound (Accumulated Pain) or use a healing reduction skill (Defile Flesh, Lingering Curse or Malign Intervention) to reduce the healing.