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Name Interrupts Stats Notes Skill type Attr Cam
Agonizing Chop.jpg Agonizing Chop Action
    6 Adrenaline.png 1 Activation.png  
Requires a Deep Wound. Axe Attack WarriorAxe N
Critical Chop.jpg Critical Chop Action
    5 Energy.png 1 Activation.png 15 Recharge.png
Only interrupts on critical hit. Axe Attack WarriorAxe N
Disrupting Chop.jpg Disrupting Chop Action
    6 Adrenaline.png    
Further disables skill. Axe Attack WarriorAxe C
Disarm.jpg Disarm Action
    5 Energy.png ½ Activation.png 20 Recharge.png
If attack was interrupted all foes attack skills are disabled. Sword Attack WarriorStr E
Dwarven Battle Stance.jpg Dwarven Battle Stance Action
    5 Energy.png   20 Recharge.png
Stance causes all user's attack skills to interrupt. Elite Stance WarriorStr P
Savage Slash.jpg Savage Slash Action
    5 Energy.png ½ Activation.png 15 Recharge.png
Additional damage on spell interrupt. Sword Attack WarriorSword C
Distracting Blow.jpg Distracting Blow Action
    5 Energy.png ½ Activation.png 10 Recharge.png
Also interrupts adjacent to foe Melee Attack WarriorNone C
Distracting Strike.jpg Distracting Strike Action
    5 Energy.png ½ Activation.png 15 Recharge.png
Further disables skill if target has Cracked Armor. Melee Attack WarriorNone E
Skull Crack.jpg Skull Crack Action
    9 Adrenaline.png ½ Activation.png  
Daze if foe is using a spell Elite Melee Attack WarriorNone P
Disrupting Lunge.jpg Disrupting Lunge Skill
    5 Energy.png   20 Recharge.png
Further disables skill. Pet Attack RangerBeast C
Distracting Shot.jpg Distracting Shot Action
    5 Energy.png ½ Activation.png 10 Recharge.png
Further disables skill. Bow Attack RangerExp C
Broad Head Arrow.jpg Broad Head Arrow Spell
    15 Energy.png   15 Recharge.png
Causes Dazed regardless of interrupt. Elite Bow Attack RangerMarks F
Concussion Shot.jpg Concussion Shot Spell
    25 Energy.png ½ Activation.png 5 Recharge.png
Causes Dazed on interrupt. Bow Attack RangerMarks C
Disrupting Accuracy.jpg Disrupting Accuracy Skill
    5 Energy.png 2 Activation.png 12 Recharge.png
Whenever your arrows critical, they also interrupt your target Preparation RangerMarks N
Disrupting Shot.jpg Disrupting Shot Action
    10 Energy.png ½ Activation.png 15 Recharge.png
Bonus damage on skill interrupts. Bow Attack RangerMarks E
Punishing Shot.jpg Punishing Shot Action
    10 Energy.png ½ Activation.png 5 Recharge.png
Deals extra damage. Elite Bow Attack RangerMarks P
Savage Shot.jpg Savage Shot Action
    10 Energy.png ½ Activation.png 5 Recharge.png
Bonus damage on spell interrupts. Bow Attack RangerMarks C
Choking Gas.jpg Choking Gas Spell
    15 Energy.png 2 Activation.png 24 Recharge.png
Preparation makes arrows interrupt spells being cast by foe and foes adjacent to that foe. Interrupt occurs even if arrow fails to hit. Preparation RangerWS C
Magebane Shot.jpg Magebane Shot Action
    10 Energy.png ½ Activation.png 5 Recharge.png
If it interrupts spell, the spell is disabled for 10 seconds Elite Bow Attack RangerNone N
Shivers of Dread.jpg Shivers of Dread Skill
    10 Energy.png 2 Activation.png 15 Recharge.png
Hex causes interrupts on cold damage. Caster loses energy each interrupt. Hex Spell NecromancerCurses F
Spinal Shivers.jpg Spinal Shivers Skill
    10 Energy.png 2 Activation.png 15 Recharge.png
Hex causes interrupts on cold damage. Caster loses energy each interrupt. Hex Spell NecromancerCurses P
Power Return.jpg Power Return Spell/Chant
    5 Energy.png ¼ Activation.png 7 Recharge.png
Foe gains energy. Spell MesmerFC F
Psychic Instability.jpg Psychic Instability Action
    5 Energy.png ¼ Activation.png 12 Recharge.png
If a skill is interrupted target and nearby foes are knocked down. Elite Spell MesmerFC F
Cry of Frustration.jpg Cry of Frustration Skill
    10 Energy.png ¼ Activation.png 15 Recharge.png
On interrupt of skill, any action by foes in the area is also interrupted. Deals extra damage. Spell MesmerDom C
Complicate.jpg Complicate Skill
    10 Energy.png ¼ Activation.png 20 Recharge.png
On skill interrupt, disables that skill for all foes in the area Spell MesmerDom F
Power Lock.jpg Power Lock Spell/Chant
    5 Energy.png ¼ Activation.png 12 Recharge.png
Further disables Spell/Chant. Spell MesmerDom E
Psychic Distraction.jpg Psychic Distraction Skill
    10 Energy.png ¼ Activation.png 2 Recharge.png
Disables your other skills; further disables skill. Elite Spell MesmerDom F
Power Block.jpg Power Block Spell/Chant
    15 Energy.png ¼ Activation.png 20 Recharge.png
Disables all skills of same attribute. Elite Spell MesmerDom P
Power Flux.jpg Power Flux Spell/Chant
    10 Energy.png ¼ Activation.png 10 Recharge.png
Foe suffers -2 Energy degeneration Elite Hex Spell MesmerDom N
Power Leak.jpg Power Leak Spell/Chant
    10 Energy.png ¼ Activation.png 20 Recharge.png
Foe loses energy. Spell MesmerDom P
Power Spike.jpg Power Spike Spell/Chant
    5 Energy.png ¼ Activation.png 12 Recharge.png
Foe takes damage. Spell MesmerDom C
Signet of Disruption.jpg Signet of Disruption Skill*
        ¼ Activation.png 15 Recharge.png
If foe is hexed, can interrupt non-spells Signet MesmerDom F
Simple Thievery.jpg Simple Thievery Action
    10 Energy.png ¼ Activation.png 10 Recharge.png
Steals and disables interrupted skill Elite Spell MesmerDom N
Clumsiness.jpg Clumsiness Attack
    10 Energy.png 2 Activation.png 8 Recharge.png
Hex causes foe's next attack to be interrupted and causes damage to foe. Hex Spell MesmerIll C
Signet of Clumsiness.jpg Signet of Clumsiness Attack
        ¼ Activation.png 8 Recharge.png
Deals 15...51 damage on interrupt Signet MesmerIll N
Wandering Eye.jpg Wandering Eye Attack
    5 Energy.png 2 Activation.png 12 Recharge.png
Interrupts foe's next attack and deals 30...94 damage to foe and all nearby foes. Hex Spell MesmerIll E
Leech Signet.jpg Leech Signet Action
        ¼ Activation.png 30 Recharge.png
Caster gains energy on spell interrupt. Signet MesmerInsp C
Power Drain.jpg Power Drain Spell/Chant
    5 Energy.png ¼ Activation.png 20 Recharge.png
Caster gains energy. Spell MesmerInsp C
Power Leech.jpg Power Leech Spell/Chant
    5 Energy.png ¼ Activation.png 20 Recharge.png
On interrupt, foe is hexed and caster steals energy whenever foe casts spells/chants. Elite Hex Spell MesmerInsp F
Tease.jpg Tease Skill
    5 Energy.png ¼ Activation.png 15 Recharge.png
On interrupt of skill, any action by foes in the area is also interrupted. Steals 0...4 energy from each foe in the area. Elite Spell MesmerInsp N
Web of Disruption.jpg Web of Disruption Skill
    5 Energy.png ¼ Activation.png 15 Recharge.png
Hex interrupts on cast and again on end. Hex Spell MesmerNone N
Lightning Javelin.jpg Lightning Javelin Attack
    5 Energy.png 1 Activation.png 5 Recharge.png
Projectile only interrupts attacking foes; hits all foes in a line. Spell ElementalistAir P
Teinai's Wind.jpg Teinai's Wind Action
    5 Energy.png 1 Activation.png 8 Recharge.png
Only if foe is burning; hits target + adjacent Spell ElementalistAir F
Thunderclap.jpg Thunderclap Action
    10 Energy.png 1 Activation.png 8 Recharge.png
Also inflicts Cracked Armor and Weakness (5...17s) and 10...42 lightning dmg Elite Spell ElementalistAir P
Maelstrom.jpg Maelstrom Spell
    25 Energy.png 2 Activation.png 30 Recharge.png
All adjacent foes in AoE every second. Spell ElementalistWater C
Rust.jpg Rust Signet
    10 Energy.png 1 Activation.png 8 Recharge.png
Only if you are overcast, also disables signets for 1...10s Hex Spell ElementalistWater C
Disrupting Stab.jpg Disrupting Stab Action
    5 Energy.png   10 Recharge.png
Further disables skill if it was a spell. Lead Attack AssassinDagger F
Exhausting Assault.jpg Exhausting Assault Action
LeadAttack required.png   5 Energy.png ½ Activation.png 8 Recharge.png
causes exhaustion on spell interrupt Dual Attack AssassinDagger F
Temple Strike.jpg Temple Strike Spell
LeadAttack required.png   15 Energy.png   20 Recharge.png
Causes Dazed and Blindness regardless of interrupt. Elite Off-Hand Attack AssassinDagger F
Disrupting Dagger.jpg Disrupting Dagger Skill
    5 Energy.png ¼ Activation.png 10 Recharge.png
Has half normal spell range. Spell AssassinDeadly N
Wailing Weapon.jpg Wailing Weapon Attack
    5 Energy.png 1 Activation.png 25 Recharge.png
Wielder must strike the target to interrupt. Weapon Spell RitualistChan F
Warmonger's Weapon.jpg Warmonger's Weapon Skill
    10 Energy.png 1 Activation.png 30 Recharge.png
Interrupts non-attacking foe upon hit. Weapon Spell RitualistChan N
Dissonance.jpg Dissonance Action
    25 Energy.png 1 Activation.png 45 Recharge.png
Spirit's attacks interrupt. Binding Ritual RitualistComm F
Anthem of Disruption.jpg Anthem of Disruption Action
    10 Energy.png 1 Activation.png 15 Recharge.png
Allies' next attack skill. Chant ParagonComm E
Disrupting Throw.jpg Disrupting Throw Action
    5 Energy.png ½ Activation.png 10 Recharge.png
Interrupts foe if they are suffering from a Condition Spear Attack ParagonSpear N

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