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*Ceru Gloomrunner ([[Necromancer]]): [[Spiteful Spirit]] |
*Ceru Gloomrunner ([[Necromancer]]): [[Spiteful Spirit]] |
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*Digo Murkstalker ([[Mesmer]]): [[Illusionary Weaponry]] |
*Digo Murkstalker ([[Mesmer]]): [[Illusionary Weaponry]] |
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+ | *Eidolon ([[Elementalist]]: [[Mist Form]] |
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*Feodor the Baneful ([[Necromancer]]): [[Life Transfer]] |
*Feodor the Baneful ([[Necromancer]]): [[Life Transfer]] |
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*Hilios The Dutiful ([[Ranger]]): [[Oath Shot]] |
*Hilios The Dutiful ([[Ranger]]): [[Oath Shot]] |
Revision as of 17:13, 14 August 2005
Description
Centuries ago the city of Moladune is said to have lain here in the southern Shiverpeak Mountains. A shining palace of ice and stone, legends say that it stood for thousands of years, then fell one bright dawn in a single earthshaking crash, leaving behind no sign of its inhabitants. Today, the mines are the only sign that the city might once have been more than myth.
NPCs
- Evennia
- Regar (merchant)
- Xunlai Agent
- Henchmen in Iron Mines of Moladune are Level 20
Exits
Mission Bosses and Skills
The following bosses can be encountered during the Iron Mines of Moladune mission:
- Balt Duskstrider (Monk): Signet of Judgment
- Balasi the Arcane (Mesmer): Energy Surge
- Ceru Gloomrunner (Necromancer): Spiteful Spirit
- Digo Murkstalker (Mesmer): Illusionary Weaponry
- Eidolon (Elementalist: Mist Form
- Feodor the Baneful (Necromancer): Life Transfer
- Hilios The Dutiful (Ranger): Oath Shot
- Kratos the Foul (Elementalist): Thunderclap
- Lokar Icemender (Monk): Mark of Protection
- Marika Granitehand (Warrior): Cleave
- Markis (Ranger): Barrage
- Martigris the Stalwart (Warrior): Devastating Hammer
- Slonak Copperbark (Warrior): Dwarven Battle Stance
- The Inquisitor (Elementalist): Thunderclap
Other
For mission info see Iron Mines of Moladune (Mission).