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{{Junundu Siege}} |
{{Junundu Siege}} |
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==Notes== |
==Notes== |
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− | * This skill is |
+ | * This skill is acquired by following the primary quest received at the [[Bone Palace]], "[[Horde of Darkness]]." |
+ | * The skill does not count towards the [[Skill Hunter]] title. |
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+ | * Another way to get this skill is to complete the primary quest [[Horde of Darkness]] with a player that already has this skill. |
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− | * If you've finished the Gates of Desolation mission and can call forth a junundu, you can "learn" Junundu Siege temporarily before doing the Horde of Darkness quest. Equip your character with a signet of capture in Slot 4, go back into the Sulfurous Wastes, and get a junundu wurm. Capture an elite skill, and you will have Junundu Siege in place of the signet. Then you can use Junundu Siege until you enter a town, after which you must finish the Horde of Darkness quest to learn Junundu Siege permanently. |
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+ | * Junundu Siege cannot be copied with [[Arcane Mimicry]]. |
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+ | [[Category:Junundu skills]] |
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+ | [[de:Junundus Belagerung]] |
Latest revision as of 14:36, 7 December 2010
Skill details
Junundu Siege | ||||||||||||
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Full: Spit a projectile at target foe. It strikes for 400 earth damage and knocks down target foe if it hits. This skill cannot be used on nearby foes.
Concise: Projectile: deals 400 earth damage and causes knock-down. Cannot be used on nearby foes.
Notes[ | ]
- This skill is acquired by following the primary quest received at the Bone Palace, "Horde of Darkness."
- The skill does not count towards the Skill Hunter title.
- Another way to get this skill is to complete the primary quest Horde of Darkness with a player that already has this skill.
- Unlike the similar skill Wurm Siege, Junundu Siege has normal spellcasting range and only affects one target. Additionally, it cannot be used on nearby foes.
- Junundu Siege cannot be copied with Arcane Mimicry.