GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
Advertisement
Disambiguous This article is about in-game keys, used to open chests. For information about the 25-digit key code used to activate an account, see access key. For the location Mehtani Keys, see Mehtani Keys.

General

Keys are used to unlock chests across the world.

Keys are named (more or less obviously) after the geographic region where they are bought or found (eg. Ascalonian Key for Ascalon) and can only open chests from that region. For example Ascalonian Keys will only open Ascalonian Chests, Krytan Keys will open Krytan Chests and so forth. The value of keys increase as one progresses in the game, as does the value of the items found in the chests they unlock.

Keys of the same type will stack.

Note: There are no keys or locked chests in Pre-Searing.

Usage

Keys may only be used once, meaning players will have to gamble that the items found inside a particular chest will either be useful to them, or have a higher resale value than the key. Because of this risk, when you click on a chest, a confirmation message will pop up asking whether you are sure that you want to use a key to open it.

Each member of an exploring party will have to use their own key to open each chest, however, the items found from chests are not shared across the party. A chest opened by a player cannot be opened again by the same player.

Note: Updates since the release of Nightfall have made the Rarity of items in chests random for each player. Before the Update if a player opened a chest and the item was gold, it would be gold for all players who opened that same chest. Now it is random and just because one player received a gold out of the chest it will not guarantee that you will receive one.

Acquisition

Value of Loot

While the keys are guaranteed to produce purple items or gold items, it is not guaranteed that these items will be perfect or have maximum statistics. In general, the key itself is worth more than the item produced from the chest if the item was sold back to the merchant. For example, a Shiverpeak Key costs 600 Gold but on average produces items that are worth 200-300 Gold to a merchant. The real value is that in identifying an item, it might unlock upgrades or turn out to have maximum statistics (which can then be used or sold to other players for a lot more than selling to a merchant). In most cases, if you find expensive keys during quick farming runs, it would be more profitable to sell those keys to other players or to a merchant, rather than finding a chest in the region and opening it.

The value of items produced from chests is directly proportional to the value of the keys. Gold items found from chests unlocked with Obsidian Keys will be near perfect in their statistics, while those unlocked by a Krytan Key may not even have maximum damage.

The keys themselves can be sold for half their price to all merchants.

List of Keys

Keys for high-end chests
Core Keys
Zaishen Key
(5,000 Balthazar Faction or 5 tournament reward points)
Isle of the Nameless
File:Zaishen Key.jpg
Phantom Key (750 Gold)
The Underworld
Tomb of the Primeval Kings
File:Phantom Key.jpg
Obsidian Key (1 Platinum 250 Gold)
The Fissure of Woe
File:Obsidian Key.jpg
Lockpick (1 Platinum 500 Gold everywhere)
or 1 Platinum 200 Gold at Discount Merchants
File:LockPick.jpg
Prophecies Keys
Ascalonian Key (50 Gold)
Ascalon
File:Ascalonian Key.jpg
Steel Key (80 Gold)
Northern Shiverpeaks
File:Steel Key.jpg
Krytan Key (200 Gold)
Kryta
File:Krytan Key.jpg
Maguuma Key (300 Gold)
Maguuma Jungle
File:Maguuma Key.jpg
Elonian Key (450 Gold)
Crystal Desert
File:Elonian Key.jpg
Shiverpeak Key (600 Gold)
Southern Shiverpeaks
File:Shiverpeak Key.jpg
Darkstone Key (600 Gold)
Ring of Fire Islands
File:Darkstone Key.jpg
Miner's Key (750 Gold)
Sorrow's Furnace
File:Miner's Key.jpg
Factions Keys
Shing Jea Key (80 Gold)
Shing Jea Island
File:Shing Jea Key.jpg
Canthan Key (450 Gold)
Kaineng City
File:Canthan Key.jpg
Kurzick Key (600 Gold
or 3 Equipment Requisitions)

or 480 Gold at Kurzick Merchant
Echovald Forest
File:Kurzick Key.jpg
Stoneroot Key (1 Platinum 250 Gold
or 5 Equipment Requisitions)

Urgoz's Warren
File:Stoneroot Key.jpg
Luxon Key (600 Gold
or 3 Luxon Totems)

or 480 Gold at Luxon Merchant
The Jade Sea
File:Luxon Key.jpg
Deep Jade Key (1 Platinum 250 Gold
or 5 Luxon Totems)

The Deep
File:Deep Jade Key.jpg
Forbidden Key (600 Gold
or 3 Imperial Commendations)

Raisu Palace (mission)
Raisu Palace (explorable)
File:Forbidden Key.jpg
Nightfall Keys
Istani Key (80 Gold
or 1 Battle Commendation)

Istan
File:Istani Key.jpg
Kournan Key (450 Gold
or 3 Kournan Coins)

Kourna
File:Kournan Key.jpg
Vabbian Key (600 Gold
or 3 Trade Contracts)

Vabbi
File:Vabbian Key.jpg
Ancient Elonian Key (600 Gold
or 3 Ancient Artifacts)

The Desolation
File:Ancient Elonian Key.jpg
Margonite Key (750 Gold
or 3 Inscribed Secrets)

Realm of Torment
Nightfallen Garden
File:Margonite Key.jpg
Demonic Key (1 Platinum 250 Gold
or 5 Inscribed Secrets)

(previously named Stygian Key)
Domain of Anguish
File:Demonic Key.jpg

Related articles

Advertisement