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*Teams can also win early by killing every enemy on the map (including Ghostly Heroes and [[Priest]]s).
 
*Teams can also win early by killing every enemy on the map (including Ghostly Heroes and [[Priest]]s).
 
*The team that holds the center gets a [[Morale Boost]] of 10% every 2 minutes held. Furthermore, all its dead team members get resurrected at the altar at 8:00, 6:00, 4:00, and 2:00.
 
*The team that holds the center gets a [[Morale Boost]] of 10% every 2 minutes held. Furthermore, all its dead team members get resurrected at the altar at 8:00, 6:00, 4:00, and 2:00.
*The Ghostly Hero cannot be resurrected by normal spells, but he will be brought back to life by the Priest tending the [[Resurrection shrine]] or by the [[Resurrection orb]].
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*The [[Ghostly Hero]] cannot be resurrected by normal spells, but he will be brought back to life by the [[Priest]] tending the [[Resurrection shrine]] or by the [[Resurrection orb]].
   
   

Revision as of 09:20, 7 May 2006

In King of the hill matches two or three teams fight for control of the hill. The hill is a circular altar at the center of the map. The winning objective is to hold the center when time runs out after 10 minutes.

To capture the altar, lead the Ghostly Hero there. He will use a skill called Claim Resource to capture the altar. The altar can not be captured while an enemy Ghostly hero that holds it is still alive.

Notes:

  • To win, the Ghostly Hero need not be alive when time runs out. It is enough to have been the last team to capture the altar.
  • Teams can also win early by killing every enemy on the map (including Ghostly Heroes and Priests).
  • The team that holds the center gets a Morale Boost of 10% every 2 minutes held. Furthermore, all its dead team members get resurrected at the altar at 8:00, 6:00, 4:00, and 2:00.
  • The Ghostly Hero cannot be resurrected by normal spells, but he will be brought back to life by the Priest tending the Resurrection shrine or by the Resurrection orb.