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m (Added Kaineng Center trainer)
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{{skill-stub}}
 
{{skill-stub}}
 
{{Leaping Mantis Sting}}
 
{{Leaping Mantis Sting}}
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== Acquisition ==
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'''[[Skill Trainer]]s''':
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*[[Michiko]] ([[Kaineng Center]])
   
 
== Notes ==
 
== Notes ==

Revision as of 05:52, 23 November 2006

Skill details
Leaping Mantis Sting
Leaping Mantis Sting
Campaign Factions Assassin
Profession Assassin
Attribute Dagger Mastery
Type Lead Attack
    5 Energy ½ Activation 8 Recharge

Full: If Mantis Sting hits, target foe takes +5...13...15 damage. If this attack strikes a moving foe, that foe is Crippled for 3...13...15 seconds.

Concise: Deals +5...13...15 damage. Inflicts Crippled condition (3...13...15 seconds) if target foe is moving.

Dagger Mastery 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
+Damage 5 6 6 7 8 8 9 10 10 11 12 12 13 14 14 15 16 16 17 18 18 19
Crippled 3 4 5 5 6 7 8 9 9 10 11 12 13 13 14 15 16 17 17 18 19 20

Acquisition

Skill Trainers:

Notes

  • For best use, follow up with the Off-Hand attack, Jungle Strike.
  • This skill is best used right when the opponent attempts to kite.

Related skills

Assassin skills that inflict the crippled condition: