Lion's Arch

From GuildWiki
Jump to: navigation, search
Lion's Arch
Lion's Arch.jpg
Campaign Prophecies
Region Kryta
Party size 6
Map area 0.32%
Neighbors D'Alessio Seaboard (explorable)
Lion's Arch Keep
Lion's Gate
North Kryta Province
Services Armor crafter
Canthan Ambassador
Costume Maker
Dye Trader
Festival hat maker
Guild Emblemer
Guild Registrar
Material Trader
Rare Material Trader
Rare Scroll Trader
Rune Trader
Skill trainer

Description[edit | edit source]

The seat of power in Kryta, Lion's Arch housed the royal palace of King Doric and his line until after the last Guild War. Now, the White Mantle run the city. The old buildings have all been razed, making space for barracks and more practical structures.

The scenery within Lion's Arch is quite impressive, most notably the large rocks and plateaus that can be seen from the beach and docks, and the lion statue above the Crafter's Corner.

Getting there[edit | edit source]

Lion's Arch is the port for Prophecies, allowing characters from Prophecies to reach the other campaigns and vice-versa; how you arrive the first time depends on your character's starting campaign.

Exits[edit | edit source]

NPCs[edit | edit source]

Quests[edit | edit source]

Lion's Arch[edit | edit source]

Notes[edit | edit source]

Trivia[edit | edit source]

  • Lion's Arch had been named "Hakewood", "Tain", and "Siren's Cove" in early beta tests of the game.
  • A few of the NPCs in town have names reminiscent to Star Wars characters. (Lionguard Bedo, Len Caldoron, to name a couple)
Historical note.png Historical note: Lion's Arc has sometimes appeared differently: