Mendel17257@legacy41699584 (talk | contribs) (→Taxonomy: Pan reversed sort order, but not the note about it) |
m (bold edit - the previous text didn't match what we presented; we use location as it is used in english (plus: typical TEF clean up)) |
||
(10 intermediate revisions by 4 users not shown) | |||
Line 3: | Line 3: | ||
== Types of location == |
== Types of location == |
||
− | + | Guild Wars and Guild Wiki use ''location'' similar to how it is used in English: it can be used to describe a large area (e.g. [[zone]]), a spot on the map (e.g. [[outpost]]), or a point of reference (e.g. [[Landmark]]). |
|
+ | == Lists of locations == |
||
− | ==Taxonomy== |
||
+ | ; By campaign |
||
− | ''An idented item is an item of the type it is indented under; it follows that everything listed is a location.'' |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | ; By other points of view |
||
− | The list order is (roughly) large to small. |
||
⚫ | |||
− | *Location |
+ | * [[Location/table|Sortable table view]] |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | ***[[Instance]]s, allows combat'' |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | *****[[Elite Mission]] |
||
⚫ | |||
− | *****[[Challenge]] |
||
⚫ | |||
+ | * [[Maps]] |
||
− | ==Notes== |
||
− | * [[Command Post]] is an explorable area that does not allow combat, because there are no enemies. |
||
− | * [[Fortress of Jahai]] is a landmark named on the [[World Map]]. |
||
− | * [[Ascalon City (Pre-Searing)|Ascalon City]] and [[D'Alessio Seaboard (location)|D'Alessio Seaboard]] have combat, but the player can't participate. |
||
− | * The staging areas in pre-searing Ascalon have no henchmen and no Xunlai. |
||
− | * ''When in town, double-click to eat'' means you can use that [[consumable]] in any staging area. |
||
− | == |
+ | == Taxonomy == |
+ | Locations are listed in order from largest to smallest (with some overlapping); if a location type is indented, it also belongs to the unindented type above it. For example, a ''Guild Hall'' is a type of ''Staging Area''. From this, it follows that all the types listed below are ''location''s. |
||
⚫ | |||
+ | |||
⚫ | |||
+ | * Location |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | *** [[Staging area]] — ''allows party formation, does not allow player character [[combat]], can have [[district]]s'' |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | **** [[Guild Hall]] — ''doesn't have districts'' |
||
⚫ | |||
⚫ | |||
+ | **** [[Dungeon]] — ''underground area with one or more levels'' |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | * [[Location/table|sortable location table]] |
||
[[Category:Glossary]] |
[[Category:Glossary]] |
Latest revision as of 20:40, 12 January 2011
A location is a broad and generic term used by this wiki to describe a named place or area within the Guild Wars world.
Types of location[ | ]
Guild Wars and Guild Wiki use location similar to how it is used in English: it can be used to describe a large area (e.g. zone), a spot on the map (e.g. outpost), or a point of reference (e.g. Landmark).
Lists of locations[ | ]
- By campaign
The following pages list locations according to the campaign they belong to:
- By other points of view
Taxonomy[ | ]
Locations are listed in order from largest to smallest (with some overlapping); if a location type is indented, it also belongs to the unindented type above it. For example, a Guild Hall is a type of Staging Area. From this, it follows that all the types listed below are locations.
- Location
- World — Tyria
- Continent — made of regions, corresponds to one or more campaign
- Region — usually encompasses several zones
- Zone — displays a loading screen when you enter
- Staging area — allows party formation, does not allow player character combat, can have districts
- Town
- Port — has access to intercontinental travel
- Outpost
- Alliance Battle outpost — allows access to an Alliance Battle
- Mission outpost — allows access to a mission
- Guild Hall — doesn't have districts
- Town
- Combat area — has instances, allows combat
- Explorable area
- Dungeon — underground area with one or more levels
- Elite Dungeon
- Mini-mission
- Mission / Mission explorable
- Arena
- Staging area — allows party formation, does not allow player character combat, can have districts
- Landmark — usually located within a zone, usually not named on the map