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'''[[Signet of Capture]]''': |
'''[[Signet of Capture]]''': |
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*[[Prophecies]] |
*[[Prophecies]] |
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− | **[[Ayassah Hess]] and [[Goss Aleessh]] ([[Dunes of Despair ( |
+ | **[[Ayassah Hess]] and [[Goss Aleessh]] ([[Dunes of Despair (mission)|Dunes of Despair]]) |
− | **[[Goss Aleessh]] ([[Thirsty River ( |
+ | **[[Goss Aleessh]] ([[Thirsty River (mission)|Thirsty River]]) |
− | **[[Tiss Danssir]] ([[Elona Reach ( |
+ | **[[Tiss Danssir]] ([[Elona Reach (mission)|Elona Reach]]) |
*[[Factions]] |
*[[Factions]] |
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**[[Mugra Swiftspell]] ([[Ferndale]]) |
**[[Mugra Swiftspell]] ([[Ferndale]]) |
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== Notes == |
== Notes == |
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+ | * Casting spells more quickly using this stance requires more careful energy management. |
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− | * Despite the skill description saying it increases the recharge speed, it actually reduces the recharge time by 33%; that is, spells recharge in two-thirds the time they normally take to do so. |
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+ | * This effect stacks with the inherent Fast Casting recharge benefit, but not with [[HSR]] mods. |
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− | * It is important to take an energy-gaining spell when using this skill, such as [[Power Drain]], as the increased rate of casting usually puts quite a strain on energy. |
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+ | ** Example: a 30s recharge at FC = 11 takes 20s. With MoR, it takes 13s. |
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+ | * [[Modify recharge time skills quick reference|Recharge times]] are rounded to the [[Wikipedia:rounding#Round-to-even method|nearest second]], as follows: |
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+ | ::{| class="stdt" style="text-align:center" |
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+ | ! Normal !! Mathematical !! Actual |
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+ | |- |
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+ | | 5 || 3.3 || 3 |
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+ | |- |
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+ | | 10 || 6.6 || 7 |
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+ | |- |
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+ | | 15 || 10 || 10 |
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+ | |- |
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+ | | 20 || 13.3 || 13 |
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+ | |- |
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+ | | 25 || 16.6 || 17 |
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+ | |- |
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+ | | 30 || 20 || 20 |
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+ | |- |
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+ | | 45 || 30 || 30 |
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+ | |- |
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+ | | 60 || 40 || 40 |
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+ | |} |
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== Related skills == |
== Related skills == |
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*{{skill icon|Mantra of Inscriptions}} |
*{{skill icon|Mantra of Inscriptions}} |
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+ | *{{skill icon|Serpent's Quickness}} |
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− | == |
+ | == Related articles == |
*[[Modify recharge time skills quick reference]] |
*[[Modify recharge time skills quick reference]] |
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+ | *[[Stance skills quick reference]] |
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[[Category:Mantras]] |
[[Category:Mantras]] |
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+ | |||
+ | [[de:Mantra der Erholung]] |
Latest revision as of 15:02, 7 December 2010
Skill details
Mantra of Recovery | ||||||||||||
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Full: For 5...17...20 seconds, spells you cast recharge 33% faster.
Concise: (5...17...20 seconds.) Your spells recharge 33% faster.
Fast Casting | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 |
Acquisition[ | ]
Notes[ | ]
- Casting spells more quickly using this stance requires more careful energy management.
- This effect stacks with the inherent Fast Casting recharge benefit, but not with HSR mods.
- Example: a 30s recharge at FC = 11 takes 20s. With MoR, it takes 13s.
- Recharge times are rounded to the nearest second, as follows:
Normal Mathematical Actual 5 3.3 3 10 6.6 7 15 10 10 20 13.3 13 25 16.6 17 30 20 20 45 30 30 60 40 40