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Ravien Coromana@legacy41695424 (talk | contribs) mNo edit summary |
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+ | {{LocationInfo |
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− | {{location box |
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⚫ | |||
− | | image = [[Image:MarhansGrotto.jpg]] |
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− | | campaign = Prophecies |
+ | | campaign = Prophecies |
⚫ | |||
⚫ | |||
+ | | party size = 8 |
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⚫ | |||
+ | | pixels = 3920 |
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− | | neighbors = |
+ | | neighbors = Ice Floe |
+ | | services = Armor crafter, Merchant, Skill trainer, Storage |
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+ | }} |
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==Description== |
==Description== |
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− | ''Once, [[Dwarf|Dwarves]] from all over the [[Shiverpeak Mountains|Shiverpeaks]] made the trek here to barter with Marhan the Mighty, a weaponsmith who was reputed for making the best [[axe]]s in all the land. After he passed into the [[Great Forge]], this grotto was named in his honor.'' |
+ | ''Once, [[Dwarf|Dwarves]] from all over the [[Shiverpeak Mountains|Shiverpeaks]] made the trek here to barter with [[Marhan the Mighty]], a weaponsmith who was reputed for making the best [[axe]]s in all the land. After he passed into the [[Great Forge]], this grotto was named in his honor.'' |
==Getting there== |
==Getting there== |
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− | + | Travel in a south west direction from [[Thunderhead Keep (outpost)|Thunderhead Keep]] through [[Ice Floe]], following the dirt road. |
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+ | |||
+ | Or Start from [[Iron Mines of Moladune (outpost)|Iron Mines of Moladune]] and travel south until you reach Ice Floe. Then head south-east until you reach Marhan's Grotto. |
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==Exits== |
==Exits== |
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==Notes== |
==Notes== |
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− | *The main area of this location is covered in ice. [[Icy Ground]] affects your character if you stand still for |
+ | * The main area of this location is covered in ice. [[Icy Ground]] affects your character if you stand still for more than a few seconds. |
− | *The henchmen here are all [[Infusion|infused]], so you can safely take on the [[Mursaat]] in the surrounding areas. |
+ | * The henchmen here are all [[Infusion|infused]], so you can safely take on the [[Mursaat]] in the surrounding areas. |
− | *This is one of two outposts where [[15k armor]] can be crafted (the other is in [[the Granite Citadel]]). |
+ | * This is one of two outposts in [[Tyria (continent)|Tyria]] where [[15k armor]] can be crafted (the other is in [[the Granite Citadel]]). |
+ | |||
+ | ==Glitches== |
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+ | * The gate is actually quite aways to the left from where it is supposed to be at the top of the stairs on the map. |
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[[Category:Southern Shiverpeaks]] [[Category:Outposts (Prophecies)]] |
[[Category:Southern Shiverpeaks]] [[Category:Outposts (Prophecies)]] |
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+ | |||
+ | [[de:Marhans Grotte]] |
Latest revision as of 11:13, 4 April 2012
Marhan's Grotto | ||||||||||||
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Outpost | ||||||||||||
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Map | ||||||||||||
Description[ | ]
Once, Dwarves from all over the Shiverpeaks made the trek here to barter with Marhan the Mighty, a weaponsmith who was reputed for making the best axes in all the land. After he passed into the Great Forge, this grotto was named in his honor.
Getting there[ | ]
Travel in a south west direction from Thunderhead Keep through Ice Floe, following the dirt road.
Or Start from Iron Mines of Moladune and travel south until you reach Ice Floe. Then head south-east until you reach Marhan's Grotto.
Exits[ | ]
- Ice Floe (north)
NPCs[ | ]
- Crafters:
- Henchmen (level 20) (they are all infused)
- Merchants and Traders:
- Varik (Merchant)
- Storage:
- Xunlai Agent (Storage)
- Trainers:
Notes[ | ]
- The main area of this location is covered in ice. Icy Ground affects your character if you stand still for more than a few seconds.
- The henchmen here are all infused, so you can safely take on the Mursaat in the surrounding areas.
- This is one of two outposts in Tyria where 15k armor can be crafted (the other is in the Granite Citadel).
Glitches[ | ]
- The gate is actually quite aways to the left from where it is supposed to be at the top of the stairs on the map.