GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
mNo edit summary
mNo edit summary
 
(38 intermediate revisions by 16 users not shown)
Line 1: Line 1:
  +
{{LocationInfo
[[image:MarhansGrotto.jpg|right|144px|thumb|Marhan's Grotto.]]
 
  +
| type = Outpost
 
  +
| campaign = Prophecies
 
| region = Southern Shiverpeaks
  +
| party size = 8
  +
| pixels = 3920
  +
| neighbors = Ice Floe
  +
| services = Armor crafter, Merchant, Skill trainer, Storage
  +
}}
 
==Description==
 
==Description==
''Once, Dwarves from all over the Shiverpeaks made the trek here to barter with [[Marhan the Mighty]], a weaponsmith who was reputed for making the best axes in all the land. After he passed into the [[Great Forge]], this grotto was named in his honor.''
+
''Once, [[Dwarf|Dwarves]] from all over the [[Shiverpeak Mountains|Shiverpeaks]] made the trek here to barter with [[Marhan the Mighty]], a weaponsmith who was reputed for making the best [[axe]]s in all the land. After he passed into the [[Great Forge]], this grotto was named in his honor.''
   
 
==Getting there==
 
==Getting there==
Travel south from [[Thunderhead Keep]] through [[Ice Floe]].
+
Travel in a south west direction from [[Thunderhead Keep (outpost)|Thunderhead Keep]] through [[Ice Floe]], following the dirt road.
   
  +
Or Start from [[Iron Mines of Moladune (outpost)|Iron Mines of Moladune]] and travel south until you reach Ice Floe. Then head south-east until you reach Marhan's Grotto.
==NPCs==
 
*Henchmen in [[Marhan's Grotto]] are level 20
 
**[[Aidan]]
 
**[[Cynn]]
 
**[[Devona]]
 
**[[Dunham]]
 
**[[Eve]]
 
**[[Lina]]
 
**[[Little Thom]]
 
**[[Mhenlo]]
 
   
  +
==Exits==
*Merchants
 
**[[Varlik]] (Merchant)
+
*[[Ice Floe]] (north)
**[[Karl]] (Armor): One of only two [[15k armor]] [[crafter]]s in the game.
 
*Trainers
 
**[[Harnil]] (Skills)
 
   
 
==NPCs==
*[[Xunlai Agent]] (Storage)
 
  +
*[[Crafter]]s:
  +
**[[Karl]] ([[Armor crafter]] - [[Ascended Armor]])
  +
*[[Henchmen]] (level 20) (they are all [[Infusion|infused]])
 
**{{w}}[[Devona]] (Fighter)
 
**{{w}}[[Little Thom]] (Brawler)
 
**{{r}}[[Aidan]] (Archer)
  +
**{{mo}}[[Lina]] (Protector)
 
**{{mo}}[[Mhenlo]] (Healer)
  +
**{{n}}[[Eve]] (Cultist)
  +
**{{me}}[[Dunham]] (Enchanter)
 
**{{e}}[[Cynn]] (Mage)
  +
*[[Merchant]]s and [[Trader]]s:
  +
**[[Varik]] (Merchant)
  +
*[[Storage]]:
 
**[[Xunlai Agent]] (Storage)
  +
*[[Trainer]]s:
 
**[[Harnil]] ([[Skill trainer]])
   
==Exits==
+
==Notes==
  +
* The main area of this location is covered in ice. [[Icy Ground]] affects your character if you stand still for more than a few seconds.
*[[Ice Floe]] to the north.
 
  +
* The henchmen here are all [[Infusion|infused]], so you can safely take on the [[Mursaat]] in the surrounding areas.
  +
* This is one of two outposts in [[Tyria (continent)|Tyria]] where [[15k armor]] can be crafted (the other is in [[the Granite Citadel]]).
  +
  +
==Glitches==
  +
* The gate is actually quite aways to the left from where it is supposed to be at the top of the stairs on the map.
   
  +
[[Category:Southern Shiverpeaks]] [[Category:Outposts (Prophecies)]]
==Other==
 
The henchmen are [[Infusion|infused]] in [[Marhan's Grotto]].
 
   
  +
[[de:Marhans Grotte]]
Staying still for a few seconds will cause [[Icy Ground]] to slow your character.
 
[[Category:Locations]]
 
[[category:Outposts]]
 
[[Category:Southern Shiverpeaks]]
 

Latest revision as of 11:13, 4 April 2012

Marhan's Grotto
Marhan's Grotto
Outpost
Campaign Prophecies
Region Southern Shiverpeaks
Party size 8
Map area 0.04%
Neighbors Ice Floe
Services Armor crafter
Merchant
Skill trainer
Storage
Map
Marhan's Grotto map

Description[ | ]

Once, Dwarves from all over the Shiverpeaks made the trek here to barter with Marhan the Mighty, a weaponsmith who was reputed for making the best axes in all the land. After he passed into the Great Forge, this grotto was named in his honor.

Getting there[ | ]

Travel in a south west direction from Thunderhead Keep through Ice Floe, following the dirt road.

Or Start from Iron Mines of Moladune and travel south until you reach Ice Floe. Then head south-east until you reach Marhan's Grotto.

Exits[ | ]

NPCs[ | ]

Notes[ | ]

  • The main area of this location is covered in ice. Icy Ground affects your character if you stand still for more than a few seconds.
  • The henchmen here are all infused, so you can safely take on the Mursaat in the surrounding areas.
  • This is one of two outposts in Tyria where 15k armor can be crafted (the other is in the Granite Citadel).

Glitches[ | ]

  • The gate is actually quite aways to the left from where it is supposed to be at the top of the stairs on the map.