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== Acquisition ==
 
== Acquisition ==
 
'''[[Signet of Capture]]''':
 
'''[[Signet of Capture]]''':
*[[Custodian Jenus]] ([[Elona Reach (Mission)|Elona Reach]])
+
*[[Custodian Jenus]] ([[Elona Reach (mission)|Elona Reach]])
*[[Custodian Kora]] ([[Dunes of Despair (Mission)|Dunes of Despair]])
+
*[[Custodian Kora]] ([[Dunes of Despair (mission)|Dunes of Despair]])
*[[Custodian Phebus]] ([[Thirsty River (Mission)|Thirsty River]])
+
*[[Custodian Phebus]] ([[Thirsty River (mission)|Thirsty River]])
   
 
== Notes ==
 
== Notes ==
  +
*Using a [[recurve bow]] minimizes the chance of missing.
*Marksman's Wager is effective when very low on energy, or when you're spending energy rapidly. Under these circumstances, the penalty for missing will not usually be as great, as you are already below 10 energy. Incredibly handy for characters relying on many bow attacks, as when coupled with a high level of expertise, it will usually allow you to do a constant stream of attacks.
 
  +
*Combine with [[Dual Shot]], [[Forked Arrow]], and/or [[Triple Shot]] to regain massive amounts of energy.
   
 
==Related skills==
 
==Related skills==
 
*{{skill icon|Warrior's Endurance}} ([[elite]])
 
*{{skill icon|Warrior's Endurance}} ([[elite]])
  +
*{{skill icon|Scavenger's Focus}} ([[elite]])
 
*{{skill icon|Zealous Vow}} ([[elite]])
 
*{{skill icon|Zealous Vow}} ([[elite]])
   
==Related articles==
+
== Related articles ==
*[[Preparation skills quick reference]]
 
 
*[[Gain/Lose energy skills quick reference]]
 
*[[Gain/Lose energy skills quick reference]]
 
*[[Preparation skills quick reference]]
  +
  +
[[de:Schützenwette]]

Latest revision as of 15:04, 7 December 2010

Skill details
Marksman's Wager
Marksman's Wager
Campaign Prophecies Ranger
Profession Ranger
Attribute Expertise
Type Elite Preparation
    5 Energy 2 Activation 24 Recharge

Full: For 18 seconds, you gain 5...9...10 Energy whenever your arrows hit, but lose 10 Energy whenever your arrows fail to strike.

Concise: (18 seconds.) Gain 5...9...10 Energy whenever your arrows hit. Lose 10 Energy whenever you fail to hit.

Expertise 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Energy gain 5 5 6 6 6 7 7 7 8 8 8 9 9 9 10 10 10 11 11 11 12

Acquisition[ | ]

Signet of Capture:

Notes[ | ]

Related skills[ | ]

Related articles[ | ]