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 Quest-medium - This skill may be earned from a quest. See skill information for details.
Energy - Energy requirement
Activation - Activation Time
Recharge - Recharge Time

Marksmanship

Barrage Barrage Elite Bow Attack. All your preparations are removed. Shoot arrows at target foe and up to 5 foes adjacent to your target. These arrows strike for +5...17...20 damage if they hit.
    5 Energy   1 Recharge
Core    
Broad Head Arrow Broad Head Arrow Elite Bow Attack. You shoot a broad head arrow that moves slower than normal. If it hits, target foe is Dazed for 5...17...20 seconds, and if target foe is casting a spell that spell is interrupted.
    15 Energy   15 Recharge
Factions    
Concussion Shot Concussion Shot Bow Attack. If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is Dazed for 5...17...20 seconds. This attack deals only 1...13...16 damage.
    25 Energy ½ Activation 5 Recharge
Core   Can be obtained through a quest
Crippling Shot Crippling Shot Elite Bow Attack. If Crippling Shot hits, your target becomes Crippled for 1...9...11 seconds. This attack cannot be blocked.
    10 Energy   4 Recharge
Prophecies    
Determined Shot Determined Shot Bow Attack. If Determined Shot hits, you strike for +5...17...20 damage. If Determined Shot fails to hit, all of your attack skills are recharged.
    5 Energy   10 Recharge
Core   Can be obtained through a quest
Favorable Winds Favorable Winds Nature Ritual. Create a level 1...8...10 spirit. For non-spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This spirit dies after 30...126...150 seconds.
    5 Energy 5 Activation 60 Recharge
Core   Can be obtained through a quest
Focused Shot Focused Shot Bow Attack. If Focused Shot hits, you strike for +10...22...25 damage but all of your other attack skills are disabled for 5...3...3 seconds.
    5 Energy   2 Recharge
Factions    
Hunter's Shot Hunter's Shot Bow Attack. If Hunter's Shot hits, your target begins Bleeding for 3...21...25 seconds.
    5 Energy 1 Activation 10 Recharge
Core   Can be obtained through a quest
Marauder's Shot Marauder's Shot Bow Attack. If Marauder's Shot hits, you strike for +10...30...35 damage and all your non-attack skills are disabled for 10 seconds.
    10 Energy   6 Recharge
Factions    
Melandru's Shot Melandru's Shot Elite Bow Attack. If Melandru's Shot hits, your target begins Bleeding for 5...21...25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10...22...25 damage and is Crippled for 3...13...15 seconds.
    5 Energy 1 Activation 8 Recharge
Factions    
Needling Shot Needling Shot Bow Attack. Needling Shot strikes for only 10...26...30 damage and moves faster than normal. If Needling Shot strikes a foe below 50% Health, Needling Shot recharges instantly. Your other attack skills are disabled for 2 seconds.
    5 Energy ¾ Activation 4 Recharge
Factions    
Penetrating Attack Penetrating Attack Bow Attack. If Penetrating Attack hits, you strike for +5...21...25 damage and this attack has 10% armor penetration.
    10 Energy ¾ Activation 4 Recharge
Prophecies Duplicate of Sundering Attack Can be obtained through a quest
Pin Down Pin Down Bow Attack. If Pin Down hits, your target is Crippled for 3...13...15 seconds.
    15 Energy   8 Recharge
Core   Can be obtained through a quest
Power Shot Power Shot Bow Attack. If Power Shot hits, target foe takes 25...45...50 damage.
    10 Energy   3 Recharge
Core   Can be obtained through a quest
Precision Shot Precision Shot Bow Attack. If Precision Shot hits, you strike for +3...9...10 damage. Precision Shot cannot be blocked. This action is easily interrupted.
    10 Energy 1 Activation 6 Recharge
Core   Can be obtained through a quest
Punishing Shot Punishing Shot Elite Bow Attack. If Punishing Shot hits, you strike for +10...18...20 damage and your target is interrupted.
    10 Energy ½ Activation 5 Recharge
Prophecies    
Read the Wind Read the Wind Preparation. For 24 seconds, your arrows move twice as fast and deal 3...9...10 extra damage.
    5 Energy 2 Activation 12 Recharge
Core   Can be obtained through a quest
Savage Shot Savage Shot Bow Attack. If Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13...25...28 damage.
    10 Energy ½ Activation 5 Recharge
Core   Can be obtained through a quest
Seeking Arrows Seeking Arrows Preparation. For 3...12...14 seconds, your arrows cannot be blocked. Seeking Arrows ends if you fail to hit.
    15 Energy 2 Activation 20 Recharge
Factions    
Splinter Shot Splinter Shot Bow Attack. If Splinter Shot hits, you deal +3...13...15 damage. If Splinter Shot is blocked, all foes adjacent to your target take 5...53...65 damage.
    10 Energy   5 Recharge
Factions    
Sundering Attack Sundering Attack Bow Attack. If Sundering Attack hits, you strike for +5...21...25 damage and this attack has 10% armor penetration.
    10 Energy ¾ Activation 4 Recharge
Factions Duplicate of Penetrating Attack  
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