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Barrage [edit]
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Elite Bow Attack. All your preparations are removed. Shoot arrows at target foe and up to 5 foes adjacent to your target. These arrows strike for +5...17...20 damage if they hit. |
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Broad Head Arrow [edit]
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Elite Bow Attack. You shoot a broad head arrow that moves slower than normal. If it hits, target foe is Dazed for 5...17...20 seconds, and if target foe is casting a spell that spell is interrupted. |
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Concussion Shot [edit]
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Bow Attack. If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is Dazed for 5...17...20 seconds. This attack deals only 1...13...16 damage. |
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Crippling Shot [edit]
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Elite Bow Attack. If Crippling Shot hits, your target becomes Crippled for 1...9...11 seconds. This attack cannot be blocked. |
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Determined Shot [edit]
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Bow Attack. If Determined Shot hits, you strike for +5...17...20 damage. If Determined Shot fails to hit, all of your attack skills are recharged. |
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Favorable Winds [edit]
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Nature Ritual. Create a level 1...8...10 spirit. For non-spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This spirit dies after 30...126...150 seconds. |
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Focused Shot [edit]
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Bow Attack. If Focused Shot hits, you strike for +10...22...25 damage but all of your other attack skills are disabled for 5...3...3 seconds. |
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Hunter's Shot [edit]
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Bow Attack. If Hunter's Shot hits, your target begins Bleeding for 3...21...25 seconds. |
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Marauder's Shot [edit]
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Bow Attack. If Marauder's Shot hits, you strike for +10...30...35 damage and all your non-attack skills are disabled for 10 seconds. |
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Melandru's Shot [edit]
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Elite Bow Attack. If Melandru's Shot hits, your target begins Bleeding for 5...21...25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10...22...25 damage and is Crippled for 3...13...15 seconds. |
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Needling Shot [edit]
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Bow Attack. Needling Shot strikes for only 10...26...30 damage and moves faster than normal. If Needling Shot strikes a foe below 50% Health, Needling Shot recharges instantly. Your other attack skills are disabled for 2 seconds. |
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Penetrating Attack [edit]
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Bow Attack. If Penetrating Attack hits, you strike for +5...21...25 damage and this attack has 10% armor penetration. |
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Pin Down [edit]
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Bow Attack. If Pin Down hits, your target is Crippled for 3...13...15 seconds. |
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Power Shot [edit]
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Bow Attack. If Power Shot hits, target foe takes 25...45...50 damage. |
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Precision Shot [edit]
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Bow Attack. If Precision Shot hits, you strike for +3...9...10 damage. Precision Shot cannot be blocked. This action is easily interrupted. |
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Punishing Shot [edit]
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Elite Bow Attack. If Punishing Shot hits, you strike for +10...18...20 damage and your target is interrupted. |
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Read the Wind [edit]
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Preparation. For 24 seconds, your arrows move twice as fast and deal 3...9...10 extra damage. |
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Savage Shot [edit]
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Bow Attack. If Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13...25...28 damage. |
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Seeking Arrows [edit]
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Preparation. For 3...12...14 seconds, your arrows cannot be blocked. Seeking Arrows ends if you fail to hit. |
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Splinter Shot [edit]
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Bow Attack. If Splinter Shot hits, you deal +3...13...15 damage. If Splinter Shot is blocked, all foes adjacent to your target take 5...53...65 damage. |
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Sundering Attack [edit]
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Bow Attack. If Sundering Attack hits, you strike for +5...21...25 damage and this attack has 10% armor penetration. |
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Marksmanship skills
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