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Skill details
Melandru's Arrows
Melandru's Arrows
Campaign Prophecies Ranger
Profession Ranger
Attribute Wilderness Survival
Type Elite Preparation
    5 Energy 2 Activation 12 Recharge

Full: For 18 seconds, whenever your arrows hit, they cause Bleeding for 3...21...25 seconds, and if they hit a target who is under an enchantment, they do +8...24...28 damage.

Concise: (18 seconds.) Your arrows inflict Bleeding condition (3...21...25 seconds) and deal +8...24...28 damage to enchanted foes.

Wilderness Survival 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+Damage 8 9 11 12 13 15 16 17 19 20 21 23 24 25 27 28 29 31 32 33 35
Bleeding 3 4 6 7 9 10 12 13 15 16 18 19 21 22 24 25 26 28 29 31 32

Acquisition[ | ]

Signet of Capture:

Notes[ | ]

  • A closely related Factions-only skill is Glass Arrows.
    • Melandru's Arrows
      • Adds bleeding unconditionally.
      • Adds more bonus damage.
      • Has a relatively easy-to-meet requirement (enchanted foes are commonly encountered).
    • Glass Arrows
      • Adds bonus damage unconditionally.
      • Adds bleeding if blocked or damage if not blocked, but never both at once.
      • Lasts longer than Melandru's Arrows (at 6 Expertise or higher).
      • Lasts longer than most other preparations (at 9 Expertise or higher).

Related skills[ | ]

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