Full: For 8...18...20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering.
Concise: (8...18...20 seconds.) You have +4 Health regeneration and +1 Energy regeneration for each condition and hex on you.
- Eye of the North
- Has good synergy with Draw Conditions and Foul Feast.
- Easily effective on secondary Rangers because it can be upkept indefinitely at 9 Wilderness Survival and the added pips of health and energy regeneration are not affected by attribute level.