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+ | {{Mend Body and Soul}} |
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− | [[Category:Restoration Magic skills]] [[Category:Spells]] |
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− | [[Category:Ritualist skills (Factions)]] |
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+ | '''[[Skill Trainer]]s''': |
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− | {{Skill_begin | color = lightgreen | name = {{PAGENAME}}}} |
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+ | *[[Masaharu]] ([[Seitung Harbor]]) |
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− | {{Skill_image | image = [[Image:Mend Body and Soul.jpg]] | caption = }} |
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+ | *[[Michiko]] ([[Kaineng Center]]) |
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− | {{Skill_begin_info | color = lightgreen}} |
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− | |- valign=middle |
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− | | [[Image:Ritualist-icon.png]] ||'''Profession:'''|| [[Ritualist]] |
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− | {{Skill_attribute_entry | value = [[Restoration Magic]]}} |
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− | {{Skill_type_entry | value = [[Spell]]}} |
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− | {{Skill_energy_entry | value = 5}} |
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− | {{Skill_activation_entry | value = 3/4}} |
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− | {{Skill_recharge_entry | value = 3}} |
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− | {{Skill_end_info}} |
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− | {{Skill_end}} |
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− | == |
+ | == Notes == |
⚫ | *A valuable skill in both [[Player versus environment|PvE]] and [[Player versus player|PvP]], this dual-purpose healing and [[condition]]-removal spell is standard for Ritualists using Restoration Magic and useful for any Ritualists that make use of [[spirit]]s, regardless of their level of Restoration Magic. |
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− | Target ally is healed for 10...70 Health. That ally loses one Condition for each Spirit in your area. |
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+ | *With many spirits in the area, this skill can quickly remove several conditions at a relatively fast pace. |
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+ | *With its low cost and recharge time, Ritualists specializing in Restoration Magic can also make use of it as a secondary [[heal]]ing spell to use while their primary healing skill is recharging. |
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+ | == Related articles == |
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− | ==Progression== |
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+ | *[[Condition removal quick reference]] |
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− | {{progression top|attrib=[[Restoration Magic]]}} |
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− | {{progression main|effect=Health|10|15|20|25|30|35|40|45|50|55|60|65|70|75|80|85|90|?|?|? |
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− | }} |
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− | {{progression bottom}} |
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+ | [[de:Körper und Seele heilen]] |
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− | ==Usage Notes== |
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⚫ |
Latest revision as of 15:07, 7 December 2010
Skill details
Mend Body and Soul | ||||||||||||
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Full: Target ally is healed for 20...96...115 Health. That ally loses one condition for each spirit within earshot.
Concise: Heals for 20...96...115. Removes one condition for each spirit within earshot.
Restoration Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Healing | 20 | 26 | 33 | 39 | 45 | 52 | 58 | 64 | 71 | 77 | 83 | 90 | 96 | 102 | 109 | 115 | 121 | 128 | 134 | 140 | 147 | 153 |
Acquisition[ | ]
Notes[ | ]
- A valuable skill in both PvE and PvP, this dual-purpose healing and condition-removal spell is standard for Ritualists using Restoration Magic and useful for any Ritualists that make use of spirits, regardless of their level of Restoration Magic.
- With many spirits in the area, this skill can quickly remove several conditions at a relatively fast pace.
- With its low cost and recharge time, Ritualists specializing in Restoration Magic can also make use of it as a secondary healing spell to use while their primary healing skill is recharging.