Crasher17446@legacy41699648 (talk | contribs) (→Notes) |
Ichigo7247972@legacy41690958 (talk | contribs) m (Undo revision 1101523 by 24.83.195.130 (Talk) - shatter ench etc aren't attacks) |
||
Line 13: | Line 13: | ||
== Notes == |
== Notes == |
||
*Can be maintained indefinitely when combined with an [[Of Enchanting|Enchanting]] [[Weapon upgrade|mod]] and either [[Glyph of Swiftness]] or [[Serpent's Quickness]]. |
*Can be maintained indefinitely when combined with an [[Of Enchanting|Enchanting]] [[Weapon upgrade|mod]] and either [[Glyph of Swiftness]] or [[Serpent's Quickness]]. |
||
− | *Although using Mist Form prevents one from taking [[damage]] from attacks, the attacks will still [[hit]], and any possible effects delivered by those attacks will still come through. This includes [[condition]]s, [[interrupt]]s and the [[life stealing]] from [[Vampiric]] weapons and [[Nightmare Weapon]]. |
+ | *Although using Mist Form prevents one from taking [[damage]] from attacks, the attacks will still [[hit]], and any possible effects delivered by those attacks will still come through. This includes [[condition]]s, [[interrupt]]s, and the [[life stealing]] from [[Vampiric]] weapons and [[Nightmare Weapon]]. |
− | *Keep in mind that, unlike [[Spell Breaker]], this enchantment can be removed by any [[Enchantment removal skills quick reference|enchantment-removing skill]]. In case of skills which remove enchantments and cause damage when doing so (like [[Shatter Enchantment]]), the damage will be applied '''after''' the enchantment is removed, meaning that you will suffer from it. |
||
*In addition, foes will still gain [[Adrenaline]] and recoup [[energy]] from [[Zealous]] weapons when hitting you. |
*In addition, foes will still gain [[Adrenaline]] and recoup [[energy]] from [[Zealous]] weapons when hitting you. |
||
*Mist Form will trigger neither [[Essence Bond]] nor [[Balthazar's Spirit]]. |
*Mist Form will trigger neither [[Essence Bond]] nor [[Balthazar's Spirit]]. |
Revision as of 14:19, 2 December 2007
Skill details
Mist Form | ||||||||||||
![]() | ||||||||||||
| ||||||||||||
|
Full: For 10...38...45 seconds, you take 33% less damage from foes under the effect of Water Magic hexes. Whenever you cast an elemental spell, all non-spirit allies in earshot are healed for 50...210...250% of the Energy cost of the spell.
Concise: (10...38...45 seconds.) Take 33% less damage from foes hexed with Water Magic. Heals non-spirit allies in earshot for 50...210...250% of the Energy cost of your elemental spells.
Contents
Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Healing % | 50 | 63 | 77 | 90 | 103 | 117 | 130 | 143 | 157 | 170 | 183 | 197 | 210 | 223 | 237 | 250 | 263 | 277 | 290 | 303 | 317 | 330 |
Duration | 10 | 12 | 15 | 17 | 19 | 22 | 24 | 26 | 29 | 31 | 33 | 36 | 38 | 40 | 43 | 45 | 47 | 50 | 52 | 54 | 57 | 59 |
Acquisition
- Prophecies
- Brrrr Windburn (Talus Chute)
- Sala Chillbringer (Snake Dance)
- Ice Beast (Mineral Springs)
- Eidolon (Iron Mines of Moladune, Ring of Fire, Abaddon's Mouth)
- Eye of the North
Notes
- Can be maintained indefinitely when combined with an Enchanting mod and either Glyph of Swiftness or Serpent's Quickness.
- Although using Mist Form prevents one from taking damage from attacks, the attacks will still hit, and any possible effects delivered by those attacks will still come through. This includes conditions, interrupts, and the life stealing from Vampiric weapons and Nightmare Weapon.
- In addition, foes will still gain Adrenaline and recoup energy from Zealous weapons when hitting you.
- Mist Form will trigger neither Essence Bond nor Balthazar's Spirit.