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*Combine with the Ranger skill [[Serpent's Quickness]] and an [[Of Enchanting|enchantment]]-lengthening upgrade to maintain this spell indefinitely.
 
*Combine with the Ranger skill [[Serpent's Quickness]] and an [[Of Enchanting|enchantment]]-lengthening upgrade to maintain this spell indefinitely.
 
*Although using Mist Form prevents one from taking damage from attacks, the attacks will still hit, and any possible effects delivered by those attacks will still come through. Including: [[condition]]s, [[interrupt]]s, and [[vampiric|vampiric weapons]].
 
*Although using Mist Form prevents one from taking damage from attacks, the attacks will still hit, and any possible effects delivered by those attacks will still come through. Including: [[condition]]s, [[interrupt]]s, and [[vampiric|vampiric weapons]].
*Mist Form will not trigger neither [[Essence Bond]] or [[Balthazar's Spirit]].
+
*Mist Form will trigger neither [[Essence Bond]] or [[Balthazar's Spirit]].

Revision as of 17:39, 28 August 2007

Skill details
Mist Form
Mist Form
Campaign Prophecies Elementalist
Profession Elementalist
Attribute Water Magic
Type Elite Enchantment Spell
    5 Energy 1 Activation 20 Recharge

Full: For 10...38...45 seconds, you take 33% less damage from foes under the effect of Water Magic hexes. Whenever you cast an elemental spell, all non-spirit allies in earshot are healed for 50...210...250% of the Energy cost of the spell.

Concise: (10...38...45 seconds.) Take 33% less damage from foes hexed with Water Magic. Heals non-spirit allies in earshot for 50...210...250% of the Energy cost of your elemental spells.

Water Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Healing % 50 63 77 90 103 117 130 143 157 170 183 197 210 223 237 250 263 277 290 303 317 330
Duration 10 12 15 17 19 22 24 26 29 31 33 36 38 40 43 45 47 50 52 54 57 59

Acquisition

Signet of Capture:

Notes