Lunarbunny10065@legacy41692910 (talk | contribs) m (→Notes: Grammar (its NOT it's)) |
|||
Line 26: | Line 26: | ||
==Notes== |
==Notes== |
||
*The [[Dazed]] [[Condition]] also doubles the activation time of [[Spell]]s. See the Dazed article for a list of skills which inflict this Condition. |
*The [[Dazed]] [[Condition]] also doubles the activation time of [[Spell]]s. See the Dazed article for a list of skills which inflict this Condition. |
||
− | *The [[Fast Casting]] [[Attribute]] also lowers the activation time of [[Spell]]s. See the Fast Casting article for a more detailed explanation of |
+ | *The [[Fast Casting]] [[Attribute]] also lowers the activation time of [[Spell]]s. See the Fast Casting article for a more detailed explanation of its effects. |
[[Category:Skill type quick references]] |
[[Category:Skill type quick references]] |
Revision as of 22:27, 12 June 2007
Reduce activation time
Name | Target | Duration | Affects | Modifier | Stats | Notes | Skill type | Attr | Cam | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
[edit] Healer's Boon
|
Self | 10...46s | Healing Prayers spells | -50% |
|
+50% healing | Elite Enchantment Spell | DF | N | |||||||||
[edit] Holy Haste
|
Self | 1...48s | Healing Prayers spells | -50% |
|
ends if you cast any other Enchantment on any target | Enchantment Spell | DF | N | |||||||||
[edit] Symbolic Celerity
|
{{{modifyactivationtarget}}} | {{{modifyactivationduration}}} | {{{modifyactivationeffect}}} | {{{modifyactivationmodifier}}} |
|
Enchantment Spell | FC | N | ||||||||||
[edit] Glyph of Essence
|
Self | 15s | Next spell | 0s |
|
Lose all energy | Glyph | None | F | |||||||||
[edit] Glyph of Sacrifice
|
Self | 15s | Next Spell | ¼ s |
|
Adds 30s to spell's recharge | Glyph | None | P | |||||||||
[edit] Deadly Haste
|
Self | 10...30s | Half-ranged Spells | -5...41% |
|
Half-ranged Spells also recharge 5...41% faster | Enchantment Spell | Crit | N | |||||||||
[edit] Deadly Paradox
|
Self | 5...13s | Assassin skills | -33% |
|
Assassin skills also recharge 33% faster; disables attack skills for 10s | Stance | Deadly | N | |||||||||
[edit] Soul Twisting
|
{{{modifyactivationtarget}}} | {{{modifyactivationduration}}} | {{{modifyactivationeffect}}} | {{{modifyactivationmodifier}}} |
|
Elite Skill | Spawn | F |
Increase activation time
Name | Target | Duration | Affects | Modifier | Stats | Notes | Skill type | Attr | Cam | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
[edit] Arcane Conundrum
|
Foe & adjacent foes | 5...13s | Spells | +100% |
|
Hex Spell | Ill | C | ||||||||||
[edit] Enchanter's Conundrum
|
Foe | 10s | Enchantments | +100...180% |
|
Inflicts 10...82 damage if target is not Enchanted when hexed. | Elite Hex Spell | Dom | N | |||||||||
[edit] Frustration
|
Foe | 5...17s | Spells | +50% |
|
Foe also takes 5...41 damage whenever interrupted, double if a skill is interrupted | Hex Spell | Ill | N | |||||||||
[edit] Migraine
|
Foe | 5...17 | Skills | +100% |
|
Also inflicts 1...7 health degeneration | Elite Hex Spell | Ill | P | |||||||||
[edit] Stolen Speed
|
Foe | 1...8s | Spells | +100% |
|
Your and your allies' spells cast against the hexed foes take 50% less time to cast. | Elite Hex Spell | FC | F | |||||||||
[edit] Rust
|
target foe and all adjacent foes | 5...17s | Signets | +100% |
|
If overcast, also interrupt and disable signets for 1...10s | Hex Spell | Water | C | |||||||||
[edit] Nature's Renewal
|
all creatures within spirit range | 10...126s | Hexes and Enchantments | +100% |
|
Also doubles upkeep cost of maintained Enchantments | Nature Ritual | WS | C |