"Gold" redirects here. For the use of "gold" to describe rare items, see item rarity. |
Money, in the context of Guild Wars, refers to the in-game currency represented by gold and platinum.
Terminology[ | ]
There are two denominations of money in Guild Wars:
- The gold piece is the base unit of currency and is represented by the symbol . When quoting prices, it is usually abbreviated to g or the less common gp, although it is sometimes omitted entirely.
- The platinum piece is worth 1000 gold pieces and is represented by the symbol . When quoting prices, it is usually abbreviated to k, referring to the SI prefix kilo, meaning 1000. It can also be abbreviated as p or plat, although these are much less common.
Money is automatically converted between the two denominations. If a character is holding 990 and then picks up a drop of 20 , the character's inventory will show the new money total as 1 10 , not 1,010.
Acquisition[ | ]
- Main article: Earning gold
Money is most commonly acquired through loot, either directly as drops of gold pieces or by selling non-monetary loot to merchants or other players.
Other methods of obtaining money include:
- Completing quests, as many of them include some amount of gold as part of the quest reward.
- Filling out and turning in books.
- Farming.
Storage[ | ]
Each character can carry up to 100 . Characters can deposit money into the Vault Box, which can hold 1000 .
Uses[ | ]
Money can be transferred between players, usually in exchange for an item in trade or as payment for services, such as running.
Money can also be spent at various NPCs throughout the game in exchange for a wide range of goods and services. These include:
- Merchants, who offer a selection of basic adventuring supplies.
- Traders, who both buy and sell runes, crafting materials, dye, and other items.
- Skill Trainers, who can teach you skills for your chosen professions.
- Crafters, who use crafting materials to create armor, weapons, and consumables.
Crafters are the most obvious example of gold sinks, mechanisms designed to remove money from the game.
Substitutes[ | ]
Because a character can only carry 100 , this places a limit on the amount of money that can be exchanged during a trade. To exceed this limit, various high-value, stackable items are used as monetary substitutes. Up to 7 stacks of 250 items can be traded at a time, vastly increasing the upper limit on overall trade values.
- High-value substitutes are the most popular, but they suffer from fluctuating value due to supply and demand.
- Fixed-price substitutes are worth less but offer more stable values.
- In Pre-Searing Ascalon, permanent pre-searing characters typically use Black Dyes as monetary substitutes, since they lack access to any of the other options.