Egads3742@legacy41686852 (talk | contribs) (added "questable" icon for Healing Touch) |
Egads3742@legacy41686852 (talk | contribs) (added "questable" icon for Vital Blessing, Strength of Honor, Vengeance) |
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| align="center" | [[Vital Blessing]] |
| align="center" | [[Vital Blessing]] |
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| align="left" | While you maintain this Enchantment, target ally has +40...168 maximum Health. |
| align="left" | While you maintain this Enchantment, target ally has +40...168 maximum Health. |
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+ | | width=10 | [[Image:QuestSkill.PNG|Questable Skill]] |
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| Prophecies |
| Prophecies |
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| -1[[Image:Upkeep.png]] |
| -1[[Image:Upkeep.png]] |
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| align="center" | [[Strength of Honor]] |
| align="center" | [[Strength of Honor]] |
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| align="left" | While you maintain this Enchantment, target ally deals 1...8 more damage in melee. |
| align="left" | While you maintain this Enchantment, target ally deals 1...8 more damage in melee. |
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+ | | width=10 | [[Image:QuestSkill.PNG|Questable Skill]] |
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| Core |
| Core |
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| -1[[Image:Upkeep.png]] |
| -1[[Image:Upkeep.png]] |
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| align="center" | [[Vengeance]] |
| align="center" | [[Vengeance]] |
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| align="left" | Bring target dead ally back to life at full Health and full Energy. After 30 seconds, or if this Enchantment is removed, the enchanted ally dies. Deaths while enchanted with Vengeance do not incur a death penalty. |
| align="left" | Bring target dead ally back to life at full Health and full Energy. After 30 seconds, or if this Enchantment is removed, the enchanted ally dies. Deaths while enchanted with Vengeance do not incur a death penalty. |
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+ | | width=10 | [[Image:QuestSkill.PNG|Questable Skill]] |
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| Prophecies |
| Prophecies |
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Revision as of 09:40, 15 March 2006
Divine Favor
Aura of Faith | For 60 seconds, target ally gains 24...45% more Health when healed. | Prophecies | 10 | 1 | 15 | ||
Blessed Aura | While you maintain this Enchantment, Monk Enchantments you cast last 10...30% longer than normal. | Prophecies | -1 | 10 | 2 | 2 | |
Blessed Signet | For each Enchantment you are maintaining, you gain 3 Energy (maximum 3...20). | Core | 2 | 10 | |||
Contemplation of Purity | Lose all Enchantments. For each one lost, you gain 6...65 Health, lose one Hex, and lose one Condition. | Prophecies | 5 | 1/4 | 5 | ||
Divine Boon | While you maintain this Enchantment whenever you cast a Monk Spell that targets an ally, that ally is healed for 25...61 points, and you lose 2 Energy. | Core | -1 | 5 | 1/4 | 1 | |
Divine Healing | Heal yourself and party members in the area for 10...210 points. | Prophecies | 10 | 2 | 30 | ||
Divine Intervention | For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26...197 points. | Core | 5 | 1/4 | 30 | ||
Divine Spirit | For 1...11 seconds, Monk Spells cost you 5 less Energy to cast. (Minimum cost: 1 Energy.) | Prophecies | 10 | 1/4 | 60 | ||
Peace and Harmony | For 30...78 seconds, target ally gains +1 Energy regeneration. Peace and Harmony ends if ally casts a Spell on target foe or deals damage to a foe. | Prophecies | 5 | 1 | 30 | ||
Signet of Devotion | Heal target ally for 14...83 points. | Core | 2 | 5 | |||
Spell Breaker | For 5...15 seconds, enemy Spells targeted against target ally fail. | Core | 15 | 1 | 45 | ||
Unyielding Aura | Bring target dead ally back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that ally dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura do not incur a death penalty. (50% failure chance with Divine Favor attribute 4 or less.) | Prophecies | -1 | 5 | 3 | 15 | |
Watchful Spirit | While you maintain this Enchantment, target ally gains +2 Health regeneration. That ally is healed for 30...150 points when Watchful Spirit ends. | Prophecies | -1 | 15 | 1 | 10 |
Healing Prayers
Dwayna's Kiss | Heal target other ally for 15...51 points and an additional 5...17 points for each Enchantment or Hex on that ally. | Prophecies | 5 | 1 | 3 | ||
Heal Area | Heal yourself and all adjacent creatures for 30...150 points. | Prophecies | 10 | 1 | 5 | ||
Heal Other | Heal target other ally for 35...151 Health. | Prophecies | 10 | 3/4 | 3 | ||
Heal Party | Heal entire party for 16...67 points. | Core | 15 | 2 | 2 | ||
Healing Breeze | For 10 seconds, target ally gains +3...8 Health regeneration. | Core | 10 | 1 | 2 | ||
Healing Hands | For 10 seconds, whenever target ally takes damage, that ally is healed for 5...35 points. | Prophecies | 5 | 1/4 | 25 | ||
Healing Seed | For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3...25 Health. | Core | 10 | 2 | 25 | ||
Healing Touch | Heal target touched ally for 16...51 points. Health gain from Divine Favor is doubled for this Spell. | Core | 5 | 3/4 | 5 | ||
Infuse Health | Lose half your current Health. Target other ally is healed for 100...129% of the amount you lost. | Core | 10 | 1/4 | |||
Live Vicariously | While you maintain this Enchantment, whenever target ally hits a foe, you gain 2...17 Health. | Prophecies | -1 | 5 | 2 | ||
Mending | While you maintain this Enchantment, target ally gains +1...3 Health regeneration. | Core | -1 | 10 | 2 | ||
Orison of Healing | Heal target ally for 20...60 points | Core | 5 | 1 | 2 | ||
Restore Life | Touch the body of a fallen party member. Target party member is returned to life with 20...65% Health and 42...80% Energy. | Prophecies | 10 | 8 | 5 | ||
Vigorous Spirit | For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 1...11 points. | Prophecies | 5 | 1 | 4 | ||
Word of Healing | Heal target other ally for 16...67 points. Heal for an additional 15...83 points if that ally is below 50% Health. | Core | 5 | 3/4 | 4 |
Protection Prayers
Aegis | For 5...10 seconds, all party members have a 50% chance to block attacks. | Core | 15 | 2 | 30 | ||
Amity | For 8...18 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage. | Prophecies | 5 | 1/4 | 45 | ||
Convert Hexes | Remove all Hexes from target other ally. For 8...18 seconds, that ally gains +10 armor for each Necromancer Hex that was removed. | Core | 15 | 2 | 20 | ||
Draw Conditions | All negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 6...22 Health. | Core | 5 | 1/4 | 2 | ||
Guardian | For 5 seconds, target ally has a 20...44% chance to "block" attacks. | Core | 5 | 1 | 2 | ||
Life Attunement | While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 14...43% more Health when healed. | Prophecies | -1 | 10 | 2 | ||
Life Barrier | While you maintain this Enchantment, damage dealt to target other ally is reduced by 20...44%. If your Health is below 50% when that ally takes damage, Life Barrier ends. | Prophecies | -1 | 15 | 2 | 5 | |
Life Bond | While you maintain this Enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 3...25 points. | Core | -1 | 10 | 2 | ||
Mark of Protection | For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6...49. All your Protection Prayers are disabled for 5 seconds. | Prophecies | 10 | 1 | 45 | ||
Mend Ailment | Remove one Condition from target ally. That ally is healed for 5...57 points for each remaining Condition. | Core | 5 | 3/4 | 5 | ||
Mend Condition | Remove one Condition from target other ally. If a Condition is removed, that ally is healed for 5...57 points. | Prophecies | 5 | 3/4 | 2 | ||
Pacifism | For 8...18 seconds, target foe cannot attack. This effect ends if the target takes damage. | Prophecies | 10 | 2 | 30 | ||
Protective Bond | While you maintain this Enchantment, target ally cannot take more than 5% damage at one time. When Protective Bond prevents damage, you lose 6...4 Energy or the Spell ends. | Prophecies | -1 | 10 | 2 | ||
Protective Spirit | For 5...19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. | Core | 10 | 1/4 | 5 | ||
Rebirth | Resurrect target party member. Target party member is returned to life with 25% Health and zero Engery, and is teleported to your current location. All of target's skills are disabled for 10...4 seconds. This Spell consumes all of your remaining Energy. | Core | 10 | 6 | |||
Restore Condition | Remove all Conditions from target other ally. That ally is healed 10...58 points for each Condition removed. | Prophecies | 5 | 3/4 | 2 | ||
Reversal of Fortune | For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 15...67. | Core | 5 | 1/4 | 2 | ||
Shield of Deflection | For 6 seconds, target ally has a 50...70% chance to evade attacks and gains 15...30 armor. | Prophecies | 10 | 1 | 5 | ||
Shield of Regeneration | For 5...13 seconds, target ally gains 3...9 Health regeneration and 40 armor. | Core | 15 | 1 | 20 | ||
Shielding Hands | For 10 seconds, damage received by target ally is reduced by 3...15. | Core | 5 | 1/4 | 25 | ||
Vital Blessing | While you maintain this Enchantment, target ally has +40...168 maximum Health. | Prophecies | -1 | 10 | 3/4 | 2 |
Smiting Prayers
Balthazar's Aura | For 10 seconds, foes adjacent to target ally take 10...22 holy damage each second. | Core | 25 | 2 | 25 | ||
Balthazar's Spirit | While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. | Prophecies | -1 | 10 | 2 | ||
Bane Signet | Target foe takes 26...50 holy damage. If that foe was attacking, he is knocked down. | Core | 2 | 25 | |||
Banish | Target foe takes 20...49 holy damage. | Core | 5 | 1 | 10 | ||
Holy Strike | Target touched foe takes 10...46 holy damage. If knocked down, your target takes an additional 10...46 holy damage. | Prophecies | 5 | 3/4 | 8 | ||
Holy Wrath | While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5...17 damage), and you lose 10 energy. | Prophecies | -1 | 10 | 2 | ||
Judge's Insight | For 8...18 seconds, target ally's attacks deal holy damage and have +20% armor penetration. | Core | 10 | 2 | 10 | ||
Retribution | While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum of 5...17 damage). | Core | -1 | 10 | 2 | ||
Scourge Healing | For 30 seconds, every time target foe is healed, the healer takes 15...67 holy damage. | Core | 10 | 2 | 5 | ||
Scourge Sacrifice | For 8...18 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount. | Prophecies | 10 | 1 | 5 | ||
Shield of Judgment | For 8...18 seconds, anyone striking target ally with an attack is knocked down and suffers 5...41 damage. | Prophecies | 15 | 1 | 45 | ||
Signet of Judgment | Target foe is knocked down. That foe and all adjacent foes take 15...63 holy damage. | Core | 2 | 30 | |||
Smite | This attack deals 10...46 holy damage. If attacking, your target takes an additional 10...30 holy damage. | Prophecies | 10 | 1 | 10 | ||
Smite Hex | Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 10...70 damage. | Core | 5 | 1 | 15 | ||
Strength of Honor | While you maintain this Enchantment, target ally deals 1...8 more damage in melee. | Core | -1 | 10 | 2 | ||
Symbol of Wrath | For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27 holy damage each second. | Prophecies | 5 | 2 | 30 | ||
Zealot's Fire | For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to that target are struck for 5...29 fire damage. | Core | 10 | 1 | 30 |
No Attribute
Essence Bond | While you maintain this Enchantment, whenever target ally takes physical damage or elemental damage, you gain 1 Energy. | Prophecies | -1 | 10 | 2 | ||
Holy Veil | While you maintain this Enchantment, any Hex cast on target ally take twice as long to cast. When Holy Veil ends, one Hex is Removed from target ally. | Core | -1 | 5 | 1 | 12 | |
Light of Dwayna | Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy. | Prophecies | 25 | 4 | 20 | ||
Martyr | Transfer all Conditions and their remaining durations from your party members to you. | Core | 5 | 1 | 10 | ||
Purge Conditions | Remove all Conditions from target ally. | Core | 5 | 1/4 | 20 | ||
Purge Signet | Remove all Hexes and Conditions from target ally. You lose 10 energy for each Hex and each Condition removed. | Core | 3 | 20 | |||
Remove Hex | Remove a Hex from target ally. | Core | 5 | 2 | 7 | ||
Resurrect | Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy. | Core | 10 | 6 | 5 | ||
Succor | While you maintain this Enchantment, target other ally gains +1 Health and Energy regeneration, but you lose 1 Energy each time that ally casts a Spell. | Prophecies | -1 | 10 | 1 | 10 | |
Vengeance | Bring target dead ally back to life at full Health and full Energy. After 30 seconds, or if this Enchantment is removed, the enchanted ally dies. Deaths while enchanted with Vengeance do not incur a death penalty. | Prophecies | 10 | 4 | 60 |