GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.
Full: For 5 seconds, whenever a party member hits a foe with physical damage, that foe loses one enchantment. For each Monk enchantment removed, you lose 25...17...15% maximum Health.
Concise: Enchants all party members (5 seconds). These party members remove one enchantment when they deal physical damage. Removal cost: for each Monk enchantment, you lose 25...17...15% maximum Health.
This skill will end prematurely on all allies if the caster dies.
The enchantment is removed before the damage from the attack is applied.
This is one of the few skills that is able to remove enchantments that prevent spell targeting, for example Spell Breaker and Obsidian Flesh.
Auspicious Incantation synergizes well with this skill, as this skill has no natural recharge, therefore adding a few seconds to the recharge usually isn't prohibitive.
When a Monk enchantment is removed, you actually Sacrifice health.