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**[[Dakk]] ([[Ember Light Camp]]) |
**[[Dakk]] ([[Ember Light Camp]]) |
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*[[Factions]] |
*[[Factions]] |
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+ | **[[Masaharu]] ([[Seitung Harbor]]) |
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**[[Michiko]] ([[Kaineng City]]) |
**[[Michiko]] ([[Kaineng City]]) |
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*[[Guild Wars Nightfall|Nightfall]] |
*[[Guild Wars Nightfall|Nightfall]] |
Revision as of 15:35, 15 November 2007
Skill details
Parasitic Bond | ||||||||||||
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Full: For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30...102...120 when Parasitic Bond ends.
Concise: (20 seconds.) Causes -1 Health degeneration. End effect: you are healed for 30...102...120 Health.
Curses | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Healing | 30 | 36 | 42 | 48 | 54 | 60 | 66 | 72 | 78 | 84 | 90 | 96 | 102 | 108 | 114 | 120 | 126 | 132 | 138 | 144 | 150 | 156 |
Acquisition
Notes
- Refreshing this Hex on the same target before it has expired will cancel the first copy -- in other words, the healing effect will only occur once, 20 seconds after the last casting.
- This one skill can do a surprisingly good job of keeping you alive. Near the beginning of battle, cast it on several targets for a big health burst 20 seconds later.
- In the midst of battle, its low energy cost and quick casting time allow you to cast it on opponents just before they die for a very cheap self-heal.
- Parasitic Bond is a common cover hex due to its cheap cost, fast casting/recharge time, and the fact it heals you when enemy monks try to remove your hexes, which also alerts you to the fact they have begun hex removal.
- Parasitic Bond ends prematurely if the caster dies.