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== Notes == |
== Notes == |
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*This skill alternates removing conditions and hexes, starting with conditions. |
*This skill alternates removing conditions and hexes, starting with conditions. |
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+ | *Hexes and conditions with a duration of less than three seconds will have their duration rounded to zero, and will never be applied. |
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− | *If used on a target with [[Recurring Insecurity]] on them with at least 1 other hex beneath it, Peace and Harmony will simply remove Recurring Insecurity over and over. This can at best cause no effect to hexes underneath Recurring Insecurity, at worst trigger [[Soul Barbs]] over and over, resulting in a huge amount of damage. If Soul Barbs IS on the target however, a use of [[Shield of Absorption]] beforehand will render the target virtually immune to damage. |
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== Related articles == |
== Related articles == |
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*[[Enchantment spell skills quick reference]] |
*[[Enchantment spell skills quick reference]] |
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*[[Hex removal skills quick reference]] |
*[[Hex removal skills quick reference]] |
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+ | *[[Disable skills quick reference]] |
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+ | [[de:Frieden und Harmonie]] |
Latest revision as of 15:43, 7 December 2010
Skill details
Peace and Harmony | ||||||||||||
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Full: Target ally loses 0...7...9 conditions and hexes. For 1...3...3 seconds, conditions and hexes expire 90% faster on that ally. All of your Smiting Prayers are disabled for 20 seconds.
Concise: Target ally loses 0...7...9 conditions and hexes. Conditions and hexes expire 90% faster on that ally (1...3...3 seconds). Disables your Smiting Prayers (20 seconds).
Divine Favor | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Conditions/hexes removed | 0 | 1 | 1 | 2 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 7 | 7 | 8 | 8 | 9 | 10 | 10 | 11 | 11 | 12 | 13 |
Duration | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 |
Acquisition[ | ]
Notes[ | ]
- This skill alternates removing conditions and hexes, starting with conditions.
- Hexes and conditions with a duration of less than three seconds will have their duration rounded to zero, and will never be applied.