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Skill details
Peace and Harmony
Peace and Harmony
Campaign Prophecies Monk
Profession Monk
Attribute Divine Favor
Type Elite Enchantment Spell
    5 Energy ¼ Activation 10 Recharge

Full: Target ally loses 0...7...9 conditions and hexes. For 1...3...3 seconds, conditions and hexes expire 90% faster on that ally. All of your Smiting Prayers are disabled for 20 seconds.

Concise: Target ally loses 0...7...9 conditions and hexes. Conditions and hexes expire 90% faster on that ally (1...3...3 seconds). Disables your Smiting Prayers (20 seconds).

Divine Favor 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Conditions/hexes removed 0 1 1 2 2 3 4 4 5 5 6 7 7 8 8 9 10 10 11 11 12 13
Duration 1 1 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4

Acquisition

Signet of Capture:

Notes

  • Use this skill in combination with maintained enchantments or on allies who only target other allies.
  • The energy cost is recovered after 15 seconds of being enchanted. In an optimum case, the energy pool never reaches its maximum and 10...26 energy will be regenerated over 30...78 seconds.
  • Spells that do not directly target an ally (such as Divine Boon, Heal Party, or Aegis) will no longer end Peace and Harmony prematurely.
  • Peace and Harmony works particularly well on healing and protection monks, and also on a Minion Master or Ritualist who does not attack the foe directly.
  • When equipping this skill on a Hero, be sure to set their combat mode to "Passive."

Related skills

Related articles

  • Energy recovery quick reference
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