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Name Target Prevents Interrupts Duration Stats Notes Skill type Attr Cam
Trapper's Focus.jpg Trapper's Focus Self Traps 12...22s
    5 Energy.png 2 Activation.png 12 Recharge.png
Still interruptible, not easily interruptible; also +0..2 Wilderness Survival Elite Preparation RangerExp F
Mantra of Concentration.jpg Mantra of Concentration Self Action 1...31s
    5 Energy.png   30 Recharge.png
Next time an action would be interrupted, it is not and this stance ends. Stance MesmerInsp P
Mantra of Resolve.jpg Mantra of Resolve Self Any attack or skill 30...78s
    10 Energy.png   20 Recharge.png
For each time you would be interrupted, you lose 10...5 energy or Mantra of Resolve ends Stance MesmerInsp C
Glyph of Concentration.jpg Glyph of Concentration Self Next 1 spell 15s
    5 Energy.png 1 Activation.png 10 Recharge.png
Affected spell also ignores the effects of Dazed Glyph ElementalistNone P
Tranquil Was Tanasen.jpg Tranquil Was Tanasen Self Any skill 5...17s
    10 Energy.png 1 Activation.png 20 Recharge.png
Hold ashes. Gain +10...22 armor Elite Item Spell RitualistRest F
Song of Concentration.jpg Song of Concentration Allies within earshot Next skill 10s
    8 Adrenaline.png 2 Activation.png 5 Recharge.png
Chant ParagonNone N
Pious Concentration.jpg Pious Concentration Self Any attack or skill 5...17s
    10 Energy.png   10 Recharge.png
For each attempted interruption, lose 1 Dervish enchantment or skill ends. Stance DervishEarth N

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